Activex Control

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Tan, Hock Chuan - One of the best experts on this subject based on the ideXlab platform.

  • Using learning objects technology in learning styles of higher education students / Tan Hock Chuan
    2007
    Co-Authors: Tan, Hock Chuan
    Abstract:

    LOOOP (Learning Objects in Object Oriented Programming) is an Electronic Learning (E-Learning) system that is developed in an object-oriented programming based on Learning Objects approach for higher education students. It uses an informational type of Learning Objects technology. The motivation of the project is to provide an alternative system for learners in support learning, provides supportiveness for learners in finding and recording information, provides communication tool for learners as well as to give immediate feedback promptly to learners who need information. This system does not only provide user with learning contents, but also provides information searching using the Internet via Google.com. A LOOOP complete system is a client-server application that executes on the client’s computer and retrieves its learning contents from server or from the client’s computer itself. This system is developed to support learners who want to study in a new study environment that transforms normal study style into digital environment. To develop fully, linear sequential model is selected as LOOOP project methodology. Visual Basic is the programming language used in the project implementation. Besides a client-server application, Activex Control and DLL file are also created in this project for reusability and interoperability purpose. In addition, LOOOP language, which is a similar XML standard language, is used for data passing within database and the system. As a conclusion, a depth defined and designed of LOOOP includes its input, output and methodology are required to perform at preliminary stage to ensure LOOOP is developed in the correct path

  • Using learning objects technology in learning styles of higher education students / Tan Hock Chuan
    2006
    Co-Authors: Tan, Hock Chuan
    Abstract:

    LOOOP (Learning Objects in Object Oriented Programming) is an Electronic Learning (E-Learning) system developed in object-oriented programming based on Learning Objects approach for higher education students. It uses an informational type of Learning Objects technology. The motivation of the project is to provide an alternative system for learners in support learning, provides supportiveness for learners in finding and recording information, provides communication tool for learners as well as to give immediate feedback promptly to learners who need information. This system not only provides user with learning contents, but also provided information searching using the Internet via Google.com. A LOOOP complete system is a client-server application that execute on the client computer and retrieved its learning contents from server or from the client computer itself. This system is developed to support learners who would like to study in a new study style that transformed normal study style into digital environment. To develop fully, linear sequential model had been selected as LOOOP project methodology. Visual Basic was the programming languages used in the project implementation. Besides a client server application, Activex Control and DLL file was also created in this project for reusability and interoperability purposed. In addition, LOOOP language, which was a similar XML standard language, was used for data passing within database and the system. As a conclusion, a depth defined and designed of LOOOP included its input, output, methodology were required at preliminary stage to ensure LOOOP was developed on the correct path

Christian Loizeau - One of the best experts on this subject based on the ideXlab platform.

  • Session 8D1 Design of a Web-Based Virtual Laboratory
    2009
    Co-Authors: Hamadou Saliah-hassane, Patrick Dumont-burnett, Christian Loizeau
    Abstract:

    Abstract ⎯ This paper presents a Web-based measurement instrument interface model and demonstrates its usefulness for educational purposes. We will present in detail how we built an interface designer, a software tool that presents a canvas on which Controls are dropped from a list. These Controls can then be moved and resized and their properties set through a property window. The binding of these Controls with their data source, in this case, from programs running on remote computers, is also made through this property window. The interface designer can switch at any time from the design mode to a test mode to verify the behavior of the interface in real-time. A user interface can then be designed by dragging and dropping the required graphical components, then, at the end of the whole process, by clicking on a button that generates a corresponding XML file. This file is then sent to a Web server to be read by an Activex Control displayed on a Web page we have called PolymorphiX. A live demo of the whole virtual laboratory environment will be presented. Index Terms distributed measurement system, ergonomic user interface, laboratory innovation, virtual laboratory

  • International Conference on Engineering Education August 6 -- 10, 2001 Oslo, Norway Design of a Web-Based Virtual Laboratory Instrument Measurement Interface
    2001
    Co-Authors: Hamadou Saliah-hassane Patrick, Patrick Dumont-burnett, Christian Loizeau
    Abstract:

    This paper presents a Web-based measurement instrument interface model and demonstrates its usefulness for educational purposes. We will present in detail how we built an interface designer, a software tool that presents a canvas on which Controls are dropped from a list. These Controls can then be moved and resized and their properties set through a property window. The binding of these Controls with their data source, in this case, from programs running on remote computers, is also made through this property window. The interface designer can switch at any time from the design mode to a test mode to verify the behavior of the interface in real-time. A user interface can then be designed by dragging and dropping the required graphical components, then, at the end of the whole process, by clicking on a button that generates a corresponding XML file. This file is then sent to a Web server to be read by an Activex Control displayed on a Web page we have called PolymorphiX. A live demo of the whole virtual laboratory environment will be presented

Yang Wei - One of the best experts on this subject based on the ideXlab platform.

  • design and implementation of Activex Control runtime mechanism based on linux
    Computer Science, 2007
    Co-Authors: Yang Wei
    Abstract:

    Activex Control is used widely in Internet and desktop fields nowadays, whereas it couldn’t run on Linux directly. To solve the problem, this paper presented a middle-ware mechanism consisting of two functional layers, which were operating system compatible layer and Activex Control mechanism supporting layer. The difference between Windows and Linux was eliminated in operating system compatible layer. The supporting and improvement of COM mechanism as Activex Control’s infrastructure was added, an implementation of registry using XML file was presented and the necessary supporting of "Control-Container" mechanism for Active Control running was provided. A prototype of light weight Activex Control mechanism running on Linux was implemented.

William Wong - One of the best experts on this subject based on the ideXlab platform.

  • A low-cost, easy-to-use, real-time power . . .
    2004
    Co-Authors: Rizah Memisevic, Penelope Sanderson, Sanjib Choudhury, William Wong
    Abstract:

    We present the design rationale and basic workings of a low-cost, easy-to-use power system simulator developed to support investigations into human interface design for a hydropower plant. The power system simulator is based on three important components: models of power system components, a data repository, and human interface elements. Dynamic Data Exchange (DDE) allows simulator components to communicate with each other within the simulator. To construct the modules of the simulator we have combined the advantages of commercial software such as Matlab/Simulink®, Activex Control®, Visual Basic ® and Excel ® and integrated them in the simulator. An important advantage of our approach is that further components of the simulator now can be developed independently. An initial assessment of the simulator indicates it is fit for intended purpose

G Haruna - One of the best experts on this subject based on the ideXlab platform.

  • modifications of optinet work software for the implementation of advance genetic algorithm on existing water distribution network
    2013
    Co-Authors: I Abubakar, L Rabia, G Haruna
    Abstract:

    EPANET, a widely used water distribution package was linked to OptiGa, a Visual Basic Activex Control for implementation of genetic algorithm, through Vi sual Basic programming technique, to modify the computer software called OptiNetwork. OptiNetwork in its modifications, Overcome all the shortcomings of the Demonstration Program, which includes: the introduction of selecting options for advanced genetic algo rithm parameters (Top mate; Roulette cost; Random; Tournament methods; and one point crossover; two points c rossover; uniform crossover methods and random seed number), handling of a water distribution network up to 150 pipes, and the Provision of additional design parameters (pre ssure constrain, velocity constrain and diameter co nstrain). An existing water distribution network (Badaawa /Malal i) was applied to the modified software, and found that the performance of the OptiNetwork software was compared with OptiDesigner (a commercial software package). The results obtained shows that the introduction of the advanced genetic parameters of OptiNetwork is just ified. This is because, it has been able to improve the search met hod in terms of achieving “least cost” of the distr ibution networks.