The Experts below are selected from a list of 14451 Experts worldwide ranked by ideXlab platform

Yannick Deleris - One of the best experts on this subject based on the ideXlab platform.

  • brace touch a dependable turbulence tolerant multi touch interaction technique for interactive Cockpits
    International Conference on Computer Safety Reliability and Security, 2019
    Co-Authors: Philippe Palanque, Carl Gutwin, Andy Cockburn, Leopold Desertlegendre, Yannick Deleris
    Abstract:

    A Cockpit (also called a flight deck) is an interactive environment of an aircraft that enables both pilot and first officer to monitor and control the aircraft systems. Allowing the crew to control aircraft systems through display units by using a keyboard and cursor control unit is one of the main features in the new generation of Cockpits based on the ARINC 661 standard. Aircraft manufacturers are now investigating the deployment of touch interactions in future Cockpits and ARINC 661 standard (supplement 7) extends it for that purpose. While touch interactions have demonstrated benefits in terms of performance (from the user point of view), their dependability is an important issue that has not been addressed so far. This paper proposes an interaction technique for touch devices called Brace Touch that aims at increasing the dependability of touch interactions by providing solutions to address development, natural and operation faults.

Philippe Palanque - One of the best experts on this subject based on the ideXlab platform.

  • brace touch a dependable turbulence tolerant multi touch interaction technique for interactive Cockpits
    International Conference on Computer Safety Reliability and Security, 2019
    Co-Authors: Philippe Palanque, Carl Gutwin, Andy Cockburn, Leopold Desertlegendre, Yannick Deleris
    Abstract:

    A Cockpit (also called a flight deck) is an interactive environment of an aircraft that enables both pilot and first officer to monitor and control the aircraft systems. Allowing the crew to control aircraft systems through display units by using a keyboard and cursor control unit is one of the main features in the new generation of Cockpits based on the ARINC 661 standard. Aircraft manufacturers are now investigating the deployment of touch interactions in future Cockpits and ARINC 661 standard (supplement 7) extends it for that purpose. While touch interactions have demonstrated benefits in terms of performance (from the user point of view), their dependability is an important issue that has not been addressed so far. This paper proposes an interaction technique for touch devices called Brace Touch that aims at increasing the dependability of touch interactions by providing solutions to address development, natural and operation faults.

John W Sedat - One of the best experts on this subject based on the ideXlab platform.

  • microscope Cockpit python based bespoke microscopy for bio medical science
    Wellcome Open Research, 2021
    Co-Authors: Mick Phillips, David Miguel Susano Pinto, Nicholas Hall, Julio Mateoslangerak, Richard M Parton, Josh Titlow, Danail V Stoychev, Thomas Parks, Tiago Susano Pinto, John W Sedat
    Abstract:

    We have developed “Microscope-Cockpit” (Cockpit), a highly adaptable open source user-friendly Python-based Graphical User Interface (GUI) environment for precision control of both simple and elaborate bespoke microscope systems. The user environment allows next-generation near instantaneous navigation of the entire slide landscape for efficient selection of specimens of interest and automated acquisition without the use of eyepieces. Cockpit uses “Python-Microscope” (Microscope) for high-performance coordinated control of a wide range of hardware devices using open source software. Microscope also controls complex hardware devices such as deformable mirrors for aberration correction and spatial light modulators for structured illumination via abstracted device models. We demonstrate the advantages of the Cockpit platform using several bespoke microscopes, including a simple widefield system and a complex system with adaptive optics and structured illumination. A key strength of Cockpit is its use of Python, which means that any microscope built with Cockpit is ready for future customisation by simply adding new libraries, for example machine learning algorithms to enable automated microscopy decision making while imaging.

  • microscope Cockpit python based bespoke microscopy for bio medical science
    bioRxiv, 2021
    Co-Authors: Mick Phillips, David Miguel Susano Pinto, Nicholas Hall, Julio Mateoslangerak, Richard M Parton, Josh Titlow, Danail V Stoychev, Thomas Parks, Tiago Susano Pinto, John W Sedat
    Abstract:

    We have developed "Microscope-Cockpit" (Cockpit), a highly adaptable open source user-friendly Python-based GUI environment for precision control of both simple and elaborate bespoke microscope systems. The user environment allows next-generation near-instantaneous navigation of the entire slide landscape for efficient selection of specimens of interest and automated acquisition without the use of eyepieces. Cockpit uses "Python-Microscope" (Microscope) for high-performance coordinated control of a wide range of hardware devices using open source software. Microscope also controls complex hardware devices such as deformable mirrors for aberration correction and spatial light modulators for structured illumination via abstracted device models. We demonstrate the advantages of the Cockpit platform using several bespoke microscopes, including a simple widefield system and a complex system with adaptive optics and structured illumination. A key strength of Cockpit is its use of Python, which means that any microscope built with Cockpit is ready for future customisation by simply adding new libraries, for example machine learning algorithms to enable automated microscopy decision making while imaging. HighlightsO_LIUser-friendly setup and use for simple to complex bespoke microscopes. C_LIO_LIFacilitates collaborations between biomedical scientists and microscope technologists. C_LIO_LITouchscreen for near-instantaneous navigation of specimen landscape. C_LIO_LIUses Python-Microscope, for abstracted open source hardware device control. C_LIO_LIWell-suited for user training of AI-algorithms for automated microscopy. C_LI

Deleris Yannick - One of the best experts on this subject based on the ideXlab platform.

  • Brace Touch: a Dependable, Turbulence-Tolerant, Multi-Touch Interaction Technique for Interactive Cockpits
    'Springer Science and Business Media LLC', 2019
    Co-Authors: Palanque Philippe, Cockburn Andy, Desert-legendre Léopold, Gutwin Carl, Deleris Yannick
    Abstract:

    ISBN : 978-3-030-26600-4International audienceA Cockpit (also called a flight deck) is an interactive environment of an aircraft that enables both pilot and first officer to monitor and control the aircraft systems. Allowing the crew to control aircraft systems through display units by using a keyboard and cursor control unit is one of the main features in the new generation of Cockpits based on the ARINC 661 standard. Aircraft manufacturers are now investigating the deployment of touch interactions in future Cockpits and ARINC 661 standard (supplement 7) extends it for that purpose. While touch interactions have demonstrated benefits in terms of performance (from the user point of view), their dependability is an important issue that has not been addressed so far. This paper proposes an interaction technique for touch devices called Brace Touch that aims at increasing the dependability of touch interactions by providing solutions to address development, natural and operation faults

  • Turbulent Touch: Touchscreen Input for Cockpit Flight Displays
    HAL CCSD, 2017
    Co-Authors: Cockburn Andy, Palanque Philippe, Gutwin Carl, Deleris Yannick, Trask Catherine, Coveney Ashley, Yung Marcus, Maclean Karon
    Abstract:

    International audienceTouchscreen input in commercial aircraft Cockpits offers potential advantages, including ease of use, modifiability, and reduced weight. However, tolerance to turbulence is a challenge for their deployment. To better understand the impact of turbulence on Cockpit input methods we conducted a comparative study of user performance with three input methods -- touch, trackball (as currently used in commercial aircraft), and a touchscreen stencil overlay designed to assist finger stabilization. These input methods were compared across a variety of interactive tasks and at three levels of simulated turbulence (none, low, and high). Results showed that performance degrades and subjective workload increases as vibration increases. Touch-based interaction was faster than the trackball when precision requirements were low (at all vibrations), but it was slower and less accurate for more precise pointing, particularly at high vibrations. The stencil did not improve touch selection times, although it did reduce errors on small targets at high vibrations, but only when finger lift-off errors had been eliminated by a timeout. Our work provides new information on the types of tasks affected by turbulence and the input mechanisms that perform best under different levels of vibration

  • Turbulent Touch: Touchscreen Input for Cockpit Flight Displays
    'Association for Computing Machinery (ACM)', 2017
    Co-Authors: Cockburn Andy, Palanque Philippe, Gutwin Carl, Deleris Yannick, Trask Catherine, Coveney Ashley, Yung Marcus, Maclean Karon
    Abstract:

    Touchscreen input in commercial aircraft Cockpits offers potential advantages, including ease of use, modifiability, and reduced weight. However, tolerance to turbulence is a challenge for their deployment. To better understand the impact of turbulence on Cockpit input methods we conducted a comparative study of user performance with three input methods -- touch, trackball (as currently used in commercial aircraft), and a touchscreen stencil overlay designed to assist finger stabilization. These input methods were compared across a variety of interactive tasks and at three levels of simulated turbulence (none, low, and high). Results showed that performance degrades and subjective workload increases as vibration increases. Touch-based interaction was faster than the trackball when precision requirements were low (at all vibrations), but it was slower and less accurate for more precise pointing, particularly at high vibrations. The stencil did not improve touch selection times, although it did reduce errors on small targets at high vibrations, but only when finger lift-off errors had been eliminated by a timeout. Our work provides new information on the types of tasks affected by turbulence and the input mechanisms that perform best under different levels of vibration

Cockburn Andy - One of the best experts on this subject based on the ideXlab platform.

  • Brace Touch: a Dependable, Turbulence-Tolerant, Multi-Touch Interaction Technique for Interactive Cockpits
    'Springer Science and Business Media LLC', 2019
    Co-Authors: Palanque Philippe, Cockburn Andy, Desert-legendre Léopold, Gutwin Carl, Deleris Yannick
    Abstract:

    ISBN : 978-3-030-26600-4International audienceA Cockpit (also called a flight deck) is an interactive environment of an aircraft that enables both pilot and first officer to monitor and control the aircraft systems. Allowing the crew to control aircraft systems through display units by using a keyboard and cursor control unit is one of the main features in the new generation of Cockpits based on the ARINC 661 standard. Aircraft manufacturers are now investigating the deployment of touch interactions in future Cockpits and ARINC 661 standard (supplement 7) extends it for that purpose. While touch interactions have demonstrated benefits in terms of performance (from the user point of view), their dependability is an important issue that has not been addressed so far. This paper proposes an interaction technique for touch devices called Brace Touch that aims at increasing the dependability of touch interactions by providing solutions to address development, natural and operation faults

  • Turbulent Touch: Touchscreen Input for Cockpit Flight Displays
    HAL CCSD, 2017
    Co-Authors: Cockburn Andy, Palanque Philippe, Gutwin Carl, Deleris Yannick, Trask Catherine, Coveney Ashley, Yung Marcus, Maclean Karon
    Abstract:

    International audienceTouchscreen input in commercial aircraft Cockpits offers potential advantages, including ease of use, modifiability, and reduced weight. However, tolerance to turbulence is a challenge for their deployment. To better understand the impact of turbulence on Cockpit input methods we conducted a comparative study of user performance with three input methods -- touch, trackball (as currently used in commercial aircraft), and a touchscreen stencil overlay designed to assist finger stabilization. These input methods were compared across a variety of interactive tasks and at three levels of simulated turbulence (none, low, and high). Results showed that performance degrades and subjective workload increases as vibration increases. Touch-based interaction was faster than the trackball when precision requirements were low (at all vibrations), but it was slower and less accurate for more precise pointing, particularly at high vibrations. The stencil did not improve touch selection times, although it did reduce errors on small targets at high vibrations, but only when finger lift-off errors had been eliminated by a timeout. Our work provides new information on the types of tasks affected by turbulence and the input mechanisms that perform best under different levels of vibration

  • Turbulent Touch: Touchscreen Input for Cockpit Flight Displays
    'Association for Computing Machinery (ACM)', 2017
    Co-Authors: Cockburn Andy, Palanque Philippe, Gutwin Carl, Deleris Yannick, Trask Catherine, Coveney Ashley, Yung Marcus, Maclean Karon
    Abstract:

    Touchscreen input in commercial aircraft Cockpits offers potential advantages, including ease of use, modifiability, and reduced weight. However, tolerance to turbulence is a challenge for their deployment. To better understand the impact of turbulence on Cockpit input methods we conducted a comparative study of user performance with three input methods -- touch, trackball (as currently used in commercial aircraft), and a touchscreen stencil overlay designed to assist finger stabilization. These input methods were compared across a variety of interactive tasks and at three levels of simulated turbulence (none, low, and high). Results showed that performance degrades and subjective workload increases as vibration increases. Touch-based interaction was faster than the trackball when precision requirements were low (at all vibrations), but it was slower and less accurate for more precise pointing, particularly at high vibrations. The stencil did not improve touch selection times, although it did reduce errors on small targets at high vibrations, but only when finger lift-off errors had been eliminated by a timeout. Our work provides new information on the types of tasks affected by turbulence and the input mechanisms that perform best under different levels of vibration