The Experts below are selected from a list of 15 Experts worldwide ranked by ideXlab platform

Tor Bjornrud - One of the best experts on this subject based on the ideXlab platform.

  • Latent Users in an Online User-Generated Content Community
    Computer Supported Cooperative Work (CSCW), 2014
    Co-Authors: Alcides Velasquez, Rick Wash, Cliff Lampe, Tor Bjornrud
    Abstract:

    Online communities depend on the persistent contributions of heterogeneous users with diverse motivations and ways of participating. As these online communities exist over time, it is possible that users change the way in which they contribute to the site. Through interviews with 31 long-term members of a user-generated Content Community who have decreased their participation on the site, we examined the meaning that these users gave to their contribution and how their new participation patterns related to their initial motivations. We complement the reader-to-leader framework (Preece and Shneiderman: AIS Transactions on Human-Computer Interaction , vol. 1, no. 1, pp. 13–32, 2009 ) by propounding the concept of latent user to understand decreasing Content contribution and user life-cycles in online communities. We showed that even though latent users decrease their Content contribution, their participation becomes more selective and remained consistent with initial motivations to participate.

Alcides Velasquez - One of the best experts on this subject based on the ideXlab platform.

  • Latent Users in an Online User-Generated Content Community
    Computer Supported Cooperative Work (CSCW), 2014
    Co-Authors: Alcides Velasquez, Rick Wash, Cliff Lampe, Tor Bjornrud
    Abstract:

    Online communities depend on the persistent contributions of heterogeneous users with diverse motivations and ways of participating. As these online communities exist over time, it is possible that users change the way in which they contribute to the site. Through interviews with 31 long-term members of a user-generated Content Community who have decreased their participation on the site, we examined the meaning that these users gave to their contribution and how their new participation patterns related to their initial motivations. We complement the reader-to-leader framework (Preece and Shneiderman: AIS Transactions on Human-Computer Interaction , vol. 1, no. 1, pp. 13–32, 2009 ) by propounding the concept of latent user to understand decreasing Content contribution and user life-cycles in online communities. We showed that even though latent users decrease their Content contribution, their participation becomes more selective and remained consistent with initial motivations to participate.

Rick Wash - One of the best experts on this subject based on the ideXlab platform.

  • Latent Users in an Online User-Generated Content Community
    Computer Supported Cooperative Work (CSCW), 2014
    Co-Authors: Alcides Velasquez, Rick Wash, Cliff Lampe, Tor Bjornrud
    Abstract:

    Online communities depend on the persistent contributions of heterogeneous users with diverse motivations and ways of participating. As these online communities exist over time, it is possible that users change the way in which they contribute to the site. Through interviews with 31 long-term members of a user-generated Content Community who have decreased their participation on the site, we examined the meaning that these users gave to their contribution and how their new participation patterns related to their initial motivations. We complement the reader-to-leader framework (Preece and Shneiderman: AIS Transactions on Human-Computer Interaction , vol. 1, no. 1, pp. 13–32, 2009 ) by propounding the concept of latent user to understand decreasing Content contribution and user life-cycles in online communities. We showed that even though latent users decrease their Content contribution, their participation becomes more selective and remained consistent with initial motivations to participate.

Cliff Lampe - One of the best experts on this subject based on the ideXlab platform.

  • Latent Users in an Online User-Generated Content Community
    Computer Supported Cooperative Work (CSCW), 2014
    Co-Authors: Alcides Velasquez, Rick Wash, Cliff Lampe, Tor Bjornrud
    Abstract:

    Online communities depend on the persistent contributions of heterogeneous users with diverse motivations and ways of participating. As these online communities exist over time, it is possible that users change the way in which they contribute to the site. Through interviews with 31 long-term members of a user-generated Content Community who have decreased their participation on the site, we examined the meaning that these users gave to their contribution and how their new participation patterns related to their initial motivations. We complement the reader-to-leader framework (Preece and Shneiderman: AIS Transactions on Human-Computer Interaction , vol. 1, no. 1, pp. 13–32, 2009 ) by propounding the concept of latent user to understand decreasing Content contribution and user life-cycles in online communities. We showed that even though latent users decrease their Content contribution, their participation becomes more selective and remained consistent with initial motivations to participate.

Maxwell F Harpe - One of the best experts on this subject based on the ideXlab platform.

  • the context Content Community collage sharing personal digital media in the physical workplace
    Conference on Computer Supported Cooperative Work, 2008
    Co-Authors: Joseph F Mccarthy, E Congleto, Maxwell F Harpe
    Abstract:

    Online social media services enable people to share many aspects of their personal interests and passions with friends, acquaintances and strangers. We are investigating how the display of social media in a workplace context can improve relationships among collocated colleagues. We have designed, developed and deployed the Context, Content and Community Collage, which runs on large LCD touchscreen computers installed in eight locations throughout a research laboratory. This proactive display application senses nearby people via Bluetooth phones, and responds by incrementally adding photos associated with those people to an ambient collage shown on the screen. This paper describes the motivations, goals, design and impact of the system, highlighting the ways the system has increased interactions and improved personal relationships among coworkers at the deployment site. We also look at how the creation of a shared physical window into online media has affected the use of that media.