The Experts below are selected from a list of 2625 Experts worldwide ranked by ideXlab platform
R M Rybacki - One of the best experts on this subject based on the ideXlab platform.
-
opportunities for intelligent vehicle highway systems applications of Distributed Interactive Simulation
Summer Computer Simulation Conference, 1994Co-Authors: W G Smith, D A Whitney, R M RybackiAbstract:This paper discusses opportunities for Intelligent Vehicle Highway Systems (IVHS) applications of existing Distributed Interactive Simulation (DIS). The paper identifies candidate IVHS Simulation and analysis requirements, outlines a high level object model for IVHS analyses, and relates these elements to DIS techniques. A software architecture that augments existing Simulations by providing the ability to more efficiently generate and receive DIS information is presented.
W G Smith - One of the best experts on this subject based on the ideXlab platform.
-
opportunities for intelligent vehicle highway systems applications of Distributed Interactive Simulation
Summer Computer Simulation Conference, 1994Co-Authors: W G Smith, D A Whitney, R M RybackiAbstract:This paper discusses opportunities for Intelligent Vehicle Highway Systems (IVHS) applications of existing Distributed Interactive Simulation (DIS). The paper identifies candidate IVHS Simulation and analysis requirements, outlines a high level object model for IVHS analyses, and relates these elements to DIS techniques. A software architecture that augments existing Simulations by providing the ability to more efficiently generate and receive DIS information is presented.
Yao Y - One of the best experts on this subject based on the ideXlab platform.
-
study on technique of high time coherence used in real time Distributed Interactive Simulation
Journal of Computer Applications, 2006Co-Authors: Yao YAbstract:In LAN which use PC and Windows operating system, accurate and effective time coherence using the pattern that software cooperate with hardware is one of the keys for real-time Distributed Interactive Simulation system to improve fidelity and decrease cost. A brief time synchronization algorithms in LAN (LTS algorithms) was bring forward,and a new clock was designed based on resource of PC. In LAN, LTS algorithms has better time adjust effect. The new clock is better than the system clock of Windows operating system in performance. At last, a integrated scheme of time coherence was designed,and the purpose to get accurate and effective time coherence and to decrease cost was realized.
Geoffrey C. Sauerborn - One of the best experts on this subject based on the ideXlab platform.
-
The Distributed Interactive Simulation (DIS) Lethality Communication Server. Volume I: Overview
1999Co-Authors: Geoffrey C. SauerbornAbstract:Abstract : A new approach to handling battle Simulation lethality is presented. In this approach, a single vulnerability/lethality server provides standard Distributed Interactive Simulation (DIS) damage states to entities fast enough for most real-time applications. Benefits include DIS Simulations being freed from the burden of maintaining damage state tables and DIS exercises being easier to configure as a whole. A DIS software implementation is freely available by contacting the author.
-
The Distributed Interactive Simulation (DIS) Lethality Communication Server. Volume II: User and Programmer's Manual
1999Co-Authors: Geoffrey C. SauerbornAbstract:Abstract : Volume 1 presented the Distributed Interactive Simulation lethality communication server, a client-server approach to handling battle Simulation lethality. Although Volume 1 explained the approach and its benefits and limitations, it presented no information about how to set up, run, or modify the server. In this volume, these vital (yet sometimes tedious) details are provided.
D A Whitney - One of the best experts on this subject based on the ideXlab platform.
-
opportunities for intelligent vehicle highway systems applications of Distributed Interactive Simulation
Summer Computer Simulation Conference, 1994Co-Authors: W G Smith, D A Whitney, R M RybackiAbstract:This paper discusses opportunities for Intelligent Vehicle Highway Systems (IVHS) applications of existing Distributed Interactive Simulation (DIS). The paper identifies candidate IVHS Simulation and analysis requirements, outlines a high level object model for IVHS analyses, and relates these elements to DIS techniques. A software architecture that augments existing Simulations by providing the ability to more efficiently generate and receive DIS information is presented.