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Brent Reeves - One of the best experts on this subject based on the ideXlab platform.

  • Readings in Human–Computer Interaction
    Readings in Human–Computer Interaction, 1995
    Co-Authors: Gerhard Fischer, Brent Reeves
    Abstract:

    Cooperative problem-solving systems are computer-based systems that augment a person's ability to create, reflect, design, decide, and reason. Our work focuses on supporting cooperative problem solving in the context of high-functionality computer systems. We show how the conceptual framework behind a given system determines crucial aspects of the system's behavior. Several systems are described that attempted to address specific shortcomings of prevailing assumptions, resulting in a new conceptual framework. To further test this resulting framework, we conducted an empirical study of a success model of cooperative problem solving between people in a large Hardware Store. The conceptual framework is instantiated in a number of new system-building efforts, which are described and discussed.

  • Exploring, Analyzing, and Creating Success Models of Cooperative Problem Solving
    1992
    Co-Authors: Gerhard Fischer, Brent Reeves
    Abstract:

    Cooperative problem-solving systems are computer-based systems that augment a person's ability to create, reflect, design, decide , and reason. Our work focuses on supporting cooperative prob­ lem solving in the context of high-functionality computer systems. We show how the conceptual frame­ work behind a given system determines crucial aspects of the system' s behavior. Several systems are described that attempted to address specific shortcomings of preva iling assumptions , resulting in a new conceptual framework. To further test this resulting framework, we conducted an empirical st udy of a success model of cooperative problem solving between people in a large Hardware Store. The conceptual framework is instantiated in a number of new system-building efforts, which a re described a nd dis­ cussed .

  • Beyond intelligent interfaces: Exploring, analyzing, and creating success models of cooperative problem solving
    Applied Intelligence, 1992
    Co-Authors: Gerhard Fischer, Brent Reeves
    Abstract:

    Cooperative problem-solving systems are computer-based systems that augment a person's ability to create, reflect, design, decide, and reason. Our work focuses on supporting cooperative problem solving in the context of high-functionality computer systems. We show how the conceptual framework behind a given system determines crucial aspects of the system's behavior. Several systems are described that attempted to address specific shortcomings of prevailing assumptions, resulting in a new conceptual framework. To further test this resulting framework, we conducted an empirical study of a success model of cooperative problem solving between people in a large Hardware Store. The conceptual framework is instantiated in a number of new system-building efforts, which are described and discussed.

Gerhard Fischer - One of the best experts on this subject based on the ideXlab platform.

  • Readings in Human–Computer Interaction
    Readings in Human–Computer Interaction, 1995
    Co-Authors: Gerhard Fischer, Brent Reeves
    Abstract:

    Cooperative problem-solving systems are computer-based systems that augment a person's ability to create, reflect, design, decide, and reason. Our work focuses on supporting cooperative problem solving in the context of high-functionality computer systems. We show how the conceptual framework behind a given system determines crucial aspects of the system's behavior. Several systems are described that attempted to address specific shortcomings of prevailing assumptions, resulting in a new conceptual framework. To further test this resulting framework, we conducted an empirical study of a success model of cooperative problem solving between people in a large Hardware Store. The conceptual framework is instantiated in a number of new system-building efforts, which are described and discussed.

  • Exploring, Analyzing, and Creating Success Models of Cooperative Problem Solving
    1992
    Co-Authors: Gerhard Fischer, Brent Reeves
    Abstract:

    Cooperative problem-solving systems are computer-based systems that augment a person's ability to create, reflect, design, decide , and reason. Our work focuses on supporting cooperative prob­ lem solving in the context of high-functionality computer systems. We show how the conceptual frame­ work behind a given system determines crucial aspects of the system' s behavior. Several systems are described that attempted to address specific shortcomings of preva iling assumptions , resulting in a new conceptual framework. To further test this resulting framework, we conducted an empirical st udy of a success model of cooperative problem solving between people in a large Hardware Store. The conceptual framework is instantiated in a number of new system-building efforts, which a re described a nd dis­ cussed .

  • Beyond intelligent interfaces: Exploring, analyzing, and creating success models of cooperative problem solving
    Applied Intelligence, 1992
    Co-Authors: Gerhard Fischer, Brent Reeves
    Abstract:

    Cooperative problem-solving systems are computer-based systems that augment a person's ability to create, reflect, design, decide, and reason. Our work focuses on supporting cooperative problem solving in the context of high-functionality computer systems. We show how the conceptual framework behind a given system determines crucial aspects of the system's behavior. Several systems are described that attempted to address specific shortcomings of prevailing assumptions, resulting in a new conceptual framework. To further test this resulting framework, we conducted an empirical study of a success model of cooperative problem solving between people in a large Hardware Store. The conceptual framework is instantiated in a number of new system-building efforts, which are described and discussed.

Kevin W Sexton - One of the best experts on this subject based on the ideXlab platform.

  • need cost effective surgical simulation send a resident to the Hardware Store
    Journal of Vascular Medicine & Surgery, 2014
    Co-Authors: Charles L Rodriguezfeo, Colleen M Brophy, Kevin W Sexton
    Abstract:

    Background: The purpose of this project was to design a novel, cost-effective simulator for a vascular surgery skills workshop. The simulator had to be realistic, durable, cost less than $10 per unit to produce, and allow for practicing multiple vascular techniques. Vascular Surgery has a unique challenge in that vascular anastomoses are constructed at various apertures in body cavities making the surgeon constantly adapt. Methods: After interviewing two vascular surgeons, the unifying themes identified were that the learner needed to practice multiple techniques (an end to side anastomosis, an end to end anastomosis, and the sewing of a patch) at various depths. Using these criteria, 18 simulators were created and 25 surgical interns attended a 2-hour workshop during which they were asked to perform the tasks mentioned above. Post-workshop, an online survey was administered. Results: The number of vascular anastomoses performed prior to the workshop was 0 for 86%of respondents. During the workshop participants performed an average of 3 anastomoses and participated in an average of 6 anastomoses. On a visual analog scale, residents rated their ability to complete a vascular anastomosis subjectively higher after the workshop (p= .009, Wilcoxon matched-pairs rank sum test). 100% of respondents would like to have the simulator for personal use and 71% were willing to pay for the simulator. 86% reported they would be comfortable demonstrating competency on the simulator prior to being able to perform the skill in the operating room. Conclusions: This study demonstrates viability of inexpensive, durable, open vascular simulation with varying degrees of difficulty and techniques. Subjectively, the simulator led to an increased ability of residents to perform an anastomosis. All residents wished for a personal simulator to use in their home for practice, indicating that there is a market for personal simulators to be used as the learner desires.

Not Specified - One of the best experts on this subject based on the ideXlab platform.

Peter Salamon - One of the best experts on this subject based on the ideXlab platform.

  • Versatile and Dexterous Soft Robotic Leg System for Untethered Operations
    Soft Robotics, 2016
    Co-Authors: John Waynelovich, Terrence Frey, Arlette Baljon, Peter Salamon
    Abstract:

    Abstract In this study we show the design and construction of an efficient soft robotic leg system, capable of generating large amounts of force with three degrees of freedom. The legs are inexpensive and easy to construct with forms created from PVC pipe and aluminum rod available at any Hardware Store. By combining six leg units, we construct a mobile robotic platform which is capable of untethered movement for several hours. Intel's quad-core Compute Stick provides enough computational resources to implement artificial intelligence capabilities, such as navigation, object detection and identification, facial recognition, and even verbal interaction. Additionally, direct control can be accomplished through wireless internet connection to an end user located anywhere in the world.