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The Experts below are selected from a list of 243 Experts worldwide ranked by ideXlab platform

Tadao Ichikawa - One of the best experts on this subject based on the ideXlab platform.

  • VRST - A framework and testbed for studying manipulation techniques for immersive VR
    Proceedings of the ACM symposium on Virtual reality software and technology - VRST '97, 1997
    Co-Authors: Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst, Tadao Ichikawa
    Abstract:

    Developing virtual realit y (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so that the Immersed Participant can concentrate on higher-level tasks rather than on low-level motor activities. This paper presents a framework and experimental testbed for studies of VR object manipulation techniques. The framework provides a systematic task analysis of immersive manipulation and suggests a user-specific nonEuclidean system for the measurement of VR spatial relationships. The Virtual Reality Manipulation Assessment Testbed (VRMAT) is a practical implementation of the framework and is a flexible tool allowing in-depth experimental studies of immersive manipulation. Pilot studies have been conducted to evaluate this framework and testbed and to establish a baseline for further development.

Ivan Poupyrev - One of the best experts on this subject based on the ideXlab platform.

  • VRST - A framework and testbed for studying manipulation techniques for immersive VR
    Proceedings of the ACM symposium on Virtual reality software and technology - VRST '97, 1997
    Co-Authors: Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst, Tadao Ichikawa
    Abstract:

    Developing virtual realit y (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so that the Immersed Participant can concentrate on higher-level tasks rather than on low-level motor activities. This paper presents a framework and experimental testbed for studies of VR object manipulation techniques. The framework provides a systematic task analysis of immersive manipulation and suggests a user-specific nonEuclidean system for the measurement of VR spatial relationships. The Virtual Reality Manipulation Assessment Testbed (VRMAT) is a practical implementation of the framework and is a flexible tool allowing in-depth experimental studies of immersive manipulation. Pilot studies have been conducted to evaluate this framework and testbed and to establish a baseline for further development.

Suzanne Weghorst - One of the best experts on this subject based on the ideXlab platform.

  • VRST - A framework and testbed for studying manipulation techniques for immersive VR
    Proceedings of the ACM symposium on Virtual reality software and technology - VRST '97, 1997
    Co-Authors: Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst, Tadao Ichikawa
    Abstract:

    Developing virtual realit y (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so that the Immersed Participant can concentrate on higher-level tasks rather than on low-level motor activities. This paper presents a framework and experimental testbed for studies of VR object manipulation techniques. The framework provides a systematic task analysis of immersive manipulation and suggests a user-specific nonEuclidean system for the measurement of VR spatial relationships. The Virtual Reality Manipulation Assessment Testbed (VRMAT) is a practical implementation of the framework and is a flexible tool allowing in-depth experimental studies of immersive manipulation. Pilot studies have been conducted to evaluate this framework and testbed and to establish a baseline for further development.

Mark Billinghurst - One of the best experts on this subject based on the ideXlab platform.

  • VRST - A framework and testbed for studying manipulation techniques for immersive VR
    Proceedings of the ACM symposium on Virtual reality software and technology - VRST '97, 1997
    Co-Authors: Ivan Poupyrev, Suzanne Weghorst, Mark Billinghurst, Tadao Ichikawa
    Abstract:

    Developing virtual realit y (VR) applications which enable actual work over a period of time requires optimization of the most basic interactions, such as object manipulation, so that the Immersed Participant can concentrate on higher-level tasks rather than on low-level motor activities. This paper presents a framework and experimental testbed for studies of VR object manipulation techniques. The framework provides a systematic task analysis of immersive manipulation and suggests a user-specific nonEuclidean system for the measurement of VR spatial relationships. The Virtual Reality Manipulation Assessment Testbed (VRMAT) is a practical implementation of the framework and is a flexible tool allowing in-depth experimental studies of immersive manipulation. Pilot studies have been conducted to evaluate this framework and testbed and to establish a baseline for further development.

Philip L. Pearce - One of the best experts on this subject based on the ideXlab platform.

  • Australian contributions to tourist behaviour studies.
    Journal of Hospitality and Tourism Management, 2016
    Co-Authors: Philip L. Pearce
    Abstract:

    It is the purpose of this review to record some of the highlights of the Australian contribution to the global flow of ideas in tourist behaviour research. The context for appreciating the contribution is formulated by recognising the fusion culture of Australian life which effectively provides a meeting ground for ideas from other continents. Four themes, and several strands of ideas within these themes, are presented for national and international consideration. There are well cited studies in tourist motivation, plentiful examples of distinctive topics and tools for appraising tourist markets, insightful approaches to embellishing and assessing on-site experiences, and a broad appreciation of the outcomes of tourism for tourists. The review is approached from the perspective of an active, Immersed Participant and utilises a wide variety of sources in an attempt to recognise novel concepts and material rather than recycled or locally restricted studies. Many of the research studies are well cited, a recognition that Australians not only have a place in the sun but also offer some rays of light for global friends and colleagues.