The Experts below are selected from a list of 321 Experts worldwide ranked by ideXlab platform
Tetsuo Kinoshita - One of the best experts on this subject based on the ideXlab platform.
-
Interactive Design Method of Agent System for Symbiotic Computing
International Journal of Cognitive Informatics and Natural Intelligence, 2009Co-Authors: Takahiro Uchiya, Takahide Maemura, Hideki Hara, Kenji Sugawara, Tetsuo KinoshitaAbstract:Agent-based systems have been Designed and developed using recent agent technologies. However, Design and debugging of these systems is difficult because agents have situational and nondeterministic behavior and because effective Design support technologies have not been proposed. To raise the efficiency of the agent system Design process, we propose an Interactive Design method of an agent system founded on an agent-repository-based multiagent framework that emphasizes an important feature of agent system Design: the use and reuse of existing agents from an agent repository. We propose an Interactive Design environment of agent system (IDEA) and demonstrate its effectiveness.
-
IEEE ICCI - Interactive Design Method of Agent System for Symbiotic Computing
6th IEEE International Conference on Cognitive Informatics, 2007Co-Authors: Takahiro Uchiya, Takahide Maemura, Hideki Hara, Tetsuo KinoshitaAbstract:Agent-based systems have been Designed and developed using recent agent technologies. However, Design and debugging of these systems is difficult because of agents' situational and nondeterministic behavior, and effective Design support technologies have not been proposed. To raise the efficiency of the agent system Design process, we propose an Interactive Design method of agent system founded on an agent-repository based multiagent framework which emphasizes an important feature of agent system Design: the use/reuse of existing agents from an agent repository. We propose an Interactive Design environment of agent system (IDEA) and demonstrate its effectiveness.
Michael J Wilson - One of the best experts on this subject based on the ideXlab platform.
-
techniques for Interactive Design using the pde method
ACM Transactions on Graphics, 1999Co-Authors: Hassan Ugail, Malcolm I G Bloor, Michael J WilsonAbstract:Interactive Design of practical surfaces using the partial differential equation (PDE) method is considered. The PDE method treats surface Design as a boundary value problem (ensuring that surfaces can be defined using a small set of Design parameters). Owing to the elliptic nature of the PDE operator, the boundary conditions imposed around the edges of the surface control the internal shape of the surface. Moreover, surfaces obtained in this manner tend to be smooth and fair. The PDE chosen has a closed form solution allowing the Interactive manipulation of the surfaces in real time. Thus we present efficient techniques by which we show how surfaces of practical significance can be constructed Interactively in real time.
Takahiro Uchiya - One of the best experts on this subject based on the ideXlab platform.
-
Interactive Design Method of Agent System for Symbiotic Computing
International Journal of Cognitive Informatics and Natural Intelligence, 2009Co-Authors: Takahiro Uchiya, Takahide Maemura, Hideki Hara, Kenji Sugawara, Tetsuo KinoshitaAbstract:Agent-based systems have been Designed and developed using recent agent technologies. However, Design and debugging of these systems is difficult because agents have situational and nondeterministic behavior and because effective Design support technologies have not been proposed. To raise the efficiency of the agent system Design process, we propose an Interactive Design method of an agent system founded on an agent-repository-based multiagent framework that emphasizes an important feature of agent system Design: the use and reuse of existing agents from an agent repository. We propose an Interactive Design environment of agent system (IDEA) and demonstrate its effectiveness.
-
IEEE ICCI - Interactive Design Method of Agent System for Symbiotic Computing
6th IEEE International Conference on Cognitive Informatics, 2007Co-Authors: Takahiro Uchiya, Takahide Maemura, Hideki Hara, Tetsuo KinoshitaAbstract:Agent-based systems have been Designed and developed using recent agent technologies. However, Design and debugging of these systems is difficult because of agents' situational and nondeterministic behavior, and effective Design support technologies have not been proposed. To raise the efficiency of the agent system Design process, we propose an Interactive Design method of agent system founded on an agent-repository based multiagent framework which emphasizes an important feature of agent system Design: the use/reuse of existing agents from an agent repository. We propose an Interactive Design environment of agent system (IDEA) and demonstrate its effectiveness.
Stelian Coros - One of the best experts on this subject based on the ideXlab platform.
-
Interactive Design of 3d printable robotic creatures
International Conference on Computer Graphics and Interactive Techniques, 2015Co-Authors: Vittorio Megaro, Bernhard Thomaszewski, Maurizio Nitti, Otmar Hilliges, Markus Gross, Stelian CorosAbstract:We present an Interactive Design system that allows casual users to quickly create 3D-printable robotic creatures. Our approach automates the tedious parts of the Design process while providing ample room for customization of morphology, proportions, gait and motion style. The technical core of our framework is an efficient optimization-based solution that generates stable motions for legged robots of arbitrary Designs. An intuitive set of editing tools allows the user to Interactively explore the space of feasible Designs and to study the relationship between morphological features and the resulting motions. Fabrication blueprints are generated automatically such that the robot Designs can be manufactured using 3D-printing and off-the-shelf servo motors. We demonstrate the effectiveness of our solution by Designing six robotic creatures with a variety of morphological features: two, four or five legs, point or area feet, actuated spines and different proportions. We validate the feasibility of the Designs generated with our system through physics simulations and physically-fabricated prototypes.
Hassan Ugail - One of the best experts on this subject based on the ideXlab platform.
-
Generalized partial differential equations for Interactive Design
International Journal of Shape Modeling, 2007Co-Authors: Hassan UgailAbstract:This paper presents a method for Interactive Design by means of extending the PDE based approach for surface generation. The governing partial differential equation is generalized to arbitrary order allowing complex shapes to be Designed as single patch PDE surfaces. Using this technique a Designer has the flexibility of creating and manipulating the geometry of shape that satisfying an arbitrary set of boundary conditions. Both the boundary conditions which are defined as curves in 3-space and the spine of the corresponding PDE are utilized as Interactive Design tools for creating and manipulating geometry intuitively. In order to facilitate Interactive Design in real time, a compact analytic solution for the chosen arbitrary order PDE is formulated. This solution scheme even in the case of general boundary conditions satisfies exactly the boundary conditions where the resulting surface has an closed form representation allowing real time shape manipulation. In order to enable users to appreciate the powerful shape Design and manipulation capability of the method, we present a set of practical examples.
-
techniques for Interactive Design using the pde method
ACM Transactions on Graphics, 1999Co-Authors: Hassan Ugail, Malcolm I G Bloor, Michael J WilsonAbstract:Interactive Design of practical surfaces using the partial differential equation (PDE) method is considered. The PDE method treats surface Design as a boundary value problem (ensuring that surfaces can be defined using a small set of Design parameters). Owing to the elliptic nature of the PDE operator, the boundary conditions imposed around the edges of the surface control the internal shape of the surface. Moreover, surfaces obtained in this manner tend to be smooth and fair. The PDE chosen has a closed form solution allowing the Interactive manipulation of the surfaces in real time. Thus we present efficient techniques by which we show how surfaces of practical significance can be constructed Interactively in real time.