The Experts below are selected from a list of 234 Experts worldwide ranked by ideXlab platform
René Chalon - One of the best experts on this subject based on the ideXlab platform.
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TAMODIA - From task model to wearable Computer Configuration
Lecture Notes in Computer Science, 1Co-Authors: Bertrand David, Olivier Champalle, Guillaume Masserey, René ChalonAbstract:This article describes a method for choosing of interaction peripherals for wearable Computer in Mobile and Augmented Reality context. This method is based on a transformational process starting by user tasks modeling and their decomposition on user, machine and interaction tasks. Interaction tasks are expressed by interaction atoms (device independent) which are realized by interaction techniques related to interaction devices. A referential of interaction devices helps designers in choosing devices in relation with tasks to be supported and contextual requirements (functional and non-functional). A well organized selection process based on several devices/criteria matrixes allows explicit comparison of Configurations in regard with usability criteria.
Anthony Tzes - One of the best experts on this subject based on the ideXlab platform.
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an internet based real time control engineering laboratory
IEEE Control Systems Magazine, 1999Co-Authors: J W Overstreet, Anthony TzesAbstract:Describes the design of generic virtual instruments used for real-time experimentation at Polytechnic University's control engineering laboratory in a remote-access environment. These instruments can be freely downloaded and the remote user can access the laboratory facilities from anywhere at any time. Our Internet-accessed remote laboratory is based on a client/server Computer Configuration. The server, situated near the experiment, transfers to it the received command signals transmitted by the client. The client locally computes the command signal based on the reference waveform and the transmitted system response. The remote user can select the transmission protocol, switch between asynchronous and synchronous sampling, use either a batch or a recursive data transfer mode, and view the experimental testbed. Our approach is distinct from others in that it offers more flexibility and responsibility to the client side, since the remote user compiles and executes the controller locally. Issues concerned with network reliability, dynamic delays caused by Internet traffic, concurrent user access, and limited computing power have been addressed. The designed set of experiments is the first step toward our remote control laboratory.
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internet based client server virtual instrument designs for real time remote access control engineering laboratory
American Control Conference, 1999Co-Authors: Jamahl Overstreet, Anthony TzesAbstract:This paper describes the design of a generic Internet-based remote access virtual instrument used for real-time experimentation purposes at Polytechnic University's control engineering laboratory. These instruments can be freely downloaded from the Internet and the remote user can access the laboratory facilities from anywhere and anytime. The system is based on a client/server Computer Configuration. The server, situated near the experiment, receives command signals transmitted to it by the client. The client remotely computes the command signal based on the reference waveform, and the transmitted system response. The remote user can select the transmission protocol, switch between asynchronous and synchronous sampling, use either a batch or a recursive data transfer mode, and view the experimental test bed. Our approach is distinct from others since it can offer more flexibility and responsibility to the client-side. Issues concerned with network's reliability, dynamic delay factor caused by the Internet's traffic, concurrent user-access, and limited computing power are addressed.
Bertrand David - One of the best experts on this subject based on the ideXlab platform.
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TAMODIA - From task model to wearable Computer Configuration
Lecture Notes in Computer Science, 1Co-Authors: Bertrand David, Olivier Champalle, Guillaume Masserey, René ChalonAbstract:This article describes a method for choosing of interaction peripherals for wearable Computer in Mobile and Augmented Reality context. This method is based on a transformational process starting by user tasks modeling and their decomposition on user, machine and interaction tasks. Interaction tasks are expressed by interaction atoms (device independent) which are realized by interaction techniques related to interaction devices. A referential of interaction devices helps designers in choosing devices in relation with tasks to be supported and contextual requirements (functional and non-functional). A well organized selection process based on several devices/criteria matrixes allows explicit comparison of Configurations in regard with usability criteria.
Olivier Champalle - One of the best experts on this subject based on the ideXlab platform.
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TAMODIA - From task model to wearable Computer Configuration
Lecture Notes in Computer Science, 1Co-Authors: Bertrand David, Olivier Champalle, Guillaume Masserey, René ChalonAbstract:This article describes a method for choosing of interaction peripherals for wearable Computer in Mobile and Augmented Reality context. This method is based on a transformational process starting by user tasks modeling and their decomposition on user, machine and interaction tasks. Interaction tasks are expressed by interaction atoms (device independent) which are realized by interaction techniques related to interaction devices. A referential of interaction devices helps designers in choosing devices in relation with tasks to be supported and contextual requirements (functional and non-functional). A well organized selection process based on several devices/criteria matrixes allows explicit comparison of Configurations in regard with usability criteria.
Guillaume Masserey - One of the best experts on this subject based on the ideXlab platform.
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TAMODIA - From task model to wearable Computer Configuration
Lecture Notes in Computer Science, 1Co-Authors: Bertrand David, Olivier Champalle, Guillaume Masserey, René ChalonAbstract:This article describes a method for choosing of interaction peripherals for wearable Computer in Mobile and Augmented Reality context. This method is based on a transformational process starting by user tasks modeling and their decomposition on user, machine and interaction tasks. Interaction tasks are expressed by interaction atoms (device independent) which are realized by interaction techniques related to interaction devices. A referential of interaction devices helps designers in choosing devices in relation with tasks to be supported and contextual requirements (functional and non-functional). A well organized selection process based on several devices/criteria matrixes allows explicit comparison of Configurations in regard with usability criteria.