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Scott Mcquire - One of the best experts on this subject based on the ideXlab platform.
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Slow train coming? The transition to Digital Distribution and exhibition in cinema
Media international Australia incorporating culture and policy, 2004Co-Authors: Scott McquireAbstract:This is an electronic, pre-publication version of an article published in Media International Australia. Reproduced with permission of the publishers.
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Slow Train Coming? The Transition to Digital Distribution and Exhibition in Cinema
Media International Australia, 2004Co-Authors: Scott McquireAbstract:Throughout the 1990s, Digital technology entered film production and rapidly altered both the production process and the audience's experience, as complex soundscapes and special effects became the hallmark of cinematic blockbusters. By 1999, the prospect of an end-to-end Digital cinema, or cinema without celluloid, seemed to be in sight. Digital Distribution and exhibition were extolled as particularly attractive prospects, and a number of test sites were established in the United States. However, the last four years have demonstrated that significant issues need to be resolved before there will be broader implementation of Digital cinema. Working from a series of interviews with key industry practitioners in Australia and the United States, this article examines the struggles currently affecting the rollout of Digital cinema, and assesses the likely impact on Australian exhibition practices.
Tomas Sander - One of the best experts on this subject based on the ideXlab platform.
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Financial Cryptography - Golden Times for Digital Rights Management
Financial Cryptography, 2002Co-Authors: Tomas SanderAbstract:Music, books and video can be distributed very cost effectively over the Internet to end consumers. As bandwidth capacity is growing and getting cheaper, the economics is so clearly on the side of Digital Distribution that Distribution of Digital goods on the Internet will surely happen. Digital Rights Management (DRM) technology makes it possible to manage all the intellectual property aspects of electronic Distribution and also the exchange of value for receiving Digital goods. Thus it is a key component of any electronic marketplace for information goods. In this paper I will point to some of the reasons that Digital Distribution (and thereby DRM) will be successful in a mass market; point to some common misconceptions about DRM; argue that we have most of the core technology for an attractive, yet still reasonably secure, DRM system in place; and discuss how security and privacy features can and should be implemented.
Jana Pieriegud - One of the best experts on this subject based on the ideXlab platform.
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The Development of Digital Distribution Channels in Poland’s Retail Pharmaceutical Market
Exploring Omnichannel Retailing, 2019Co-Authors: Jana PieriegudAbstract:Over the past 20 years, Poland’s pharmaceutical industry has undergone privatization and fundamental modernization to become the second largest pharmaceutical market in Central and Eastern Europe. Pharmaceutical industry is one of the most innovative and fastest growing sectors in Poland, worth an estimated 6 billion euros in 2014. The over-the-counter (OTC) medicines market is significant and is expected to develop as the most attractive segment of Poland’s pharmaceutical market in the next few years. The Distribution of drugs, including OTC, is subject to stringent regulations: most OTCs must be sold in pharmacies, although a list of products that may be sold in other retail outlets is published by the authorities. In 2014, about 23% of OTC sales revenues came from non-pharmacy Distribution channels, such as hypermarkets, supermarkets, and traditional grocers. Electronic commerce in Poland is still at an early stage of development but has strong growth potential and includes online sales of pharmaceuticals and cosmetics. The first Polish online pharmacy was established in 2004. At the beginning of 2016, there were almost 300 pharmacies selling via online mail order, yet the channel had less than a 1% share of the OTC segment. Polish online pharmacies are run by traditional brick and mortar pharmacies under the relevant licenses and permits. This chapter examines the changes in Poland’s pharmaceutical market, describing the evolution of online pharmacies and identifying barriers to the development of new business models utilizing the advantages of channel integration.
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The Development of Digital Distribution Channels in Poland’s Retail Pharmaceutical Market
Exploring Omnichannel Retailing, 2018Co-Authors: Jana PieriegudAbstract:Over the past 20 years, Poland’s pharmaceutical industry has undergone privatization and fundamental modernization to become the second largest pharmaceutical market in Central and Eastern Europe. Pharmaceutical industry is one of the most innovative and fastest growing sectors in Poland, worth an estimated 6 billion euros in 2014. The over-the-counter (OTC) medicines market is significant and is expected to develop as the most attractive segment of Poland’s pharmaceutical market in the next few years. The Distribution of drugs, including OTC, is subject to stringent regulations: most OTCs must be sold in pharmacies, although a list of products that may be sold in other retail outlets is published by the authorities. In 2014, about 23% of OTC sales revenues came from non-pharmacy Distribution channels, such as hypermarkets, supermarkets, and traditional grocers.
Alan T. Sorensen - One of the best experts on this subject based on the ideXlab platform.
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Supply responses to Digital Distribution: Recorded music and live performances
Information Economics and Policy, 2012Co-Authors: Julie Holland Mortimer, Chris Nosko, Alan T. SorensenAbstract:Technologies that enable free reDistribution of Digital goods (e.g., music, movies, software, books) can undermine sellers’ ability to profitably sell such goods, which raises concerns about the future development of socially valuable Digital products. In this paper we explore the possibility that broad, illegitimate Distribution of a Digital good might have offsetting effects on the demand for complementary non-Digital goods. We examine the impact of file-sharing on sales of recorded music and on the demand for live concert performances. We provide evidence suggesting that while file-sharing reduced album sales, it simultaneously increased demand for concerts. This effect is most pronounced for small artists, perhaps because file-sharing boosts awareness of such artists. The impact of file-sharing on large, well-known artists’ live performances is negligible.
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Supply Responses to Digital Distribution: Recorded Music and Live Performances
SSRN Electronic Journal, 2010Co-Authors: Julie Holland Mortimer, Alan T. Sorensen, Chris NoskoAbstract:Changes in technologies for reproducing and redistributing Digital goods (e.g., music, movies, software, books) have dramatically affected profitability of these goods, and raised concerns for future development of socially valuable Digital products. However, broader illegitimate Distribution of Digital goods may have offsetting demand implications for legitimate sales of complementary non-Digital products. We examine the negative impact of file-sharing on recorded music sales and offsetting implications for live concert performances. We find that file-sharing reduces album sales but increases live performance revenues for small artists, perhaps through increased awareness. The impact on live performance revenues for large, well-known artists is negligible.
Benjamin Reed Shiller - One of the best experts on this subject based on the ideXlab platform.
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Digital Distribution and the prohibition of resale markets for information goods
Quantitative Marketing and Economics, 2013Co-Authors: Benjamin Reed ShillerAbstract:An existing theoretical literature finds that frictionless resale markets cannot reduce profits of monopolist producers of perfectly durable goods. This paper starts by presenting logical arguments suggesting this finding does not hold for goods consumers tire of with use, implying the impact of resale is an empirical question. The empirical impact is then estimated in the market for video games, one of many markets in which producers may soon legally prevent resale by distributing their products Digitally as downloads or streamed rentals. Estimation proceeds in two steps. First, demand parameters are estimated using a dynamic discrete choice model in a market with allowed resale, using data on new sales and used trade-ins. Then, using these parameter estimates, prices, profits, and consumer welfare are simulated under counterfactual environments. When resale is allowed, firms are unable to prevent their goods from selling for low prices in later periods. The ability to do so by restricting resale outright yields significant profit increases. Renting, however, does not raise profits as much due to a revenue extraction problem.
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Digital Distribution and the the Prohibition of Resale Markets for Information Goods
2013Co-Authors: Benjamin Reed ShillerAbstract:An existing theoretical literature finds that frictionless resale markets cannot reduce profits of monopolist producers of perfectly durable goods. This paper starts by presenting logical arguments suggesting this finding does not hold for goods consumers tire of with use, implying the impact of resale is an empirical question. The empirical impact is then estimated in the market for video games, one of many markets in which producers may soon legally prevent resale by distributing their products Digitally as downloads or streamed rentals. Estimation proceeds in two steps. First, demand parameters are estimated using a dynamic discrete choice model in a market with allowed resale, using data on new sales and used trade-ins. Then, using these parameter estimates, prices, profits, and consumer welfare are simulated under counter-factual environments. When resale is allowed, firms are unable to prevent their goods from selling for low prices in later periods. The ability to do so by restricting resale outright yields significant profit increases. Renting, however, does not raise profits as much due to a revenue extraction problem.