The Experts below are selected from a list of 50211 Experts worldwide ranked by ideXlab platform

Gobinda Chowdhury - One of the best experts on this subject based on the ideXlab platform.

  • interpreting the knowledge map of Digital Library Research 1990 2010
    Journal of the Association for Information Science and Technology, 2013
    Co-Authors: Son Hoang Nguyen, Gobinda Chowdhury
    Abstract:

    A knowledge map of Digital Library (DL) Research shows the semantic organization of DL Research topics and also the evolution of the field. The Research reported in this article aims to find the core topics and subtopics of DL Research in order to build a knowledge map of the DL domain. The methodology is comprised of a four-step Research process, and two knowledge organization methods (classification and thesaurus building) were used. A knowledge map covering 21 core topics and 1,015 subtopics of DL Research was created and provides a systematic overview of DL Research during the last two decades (1990–2010). We argue that the map can work as a knowledge platform to guide, evaluate, and improve the activities of DL Research, education, and practices. Moreover, it can be transformed into a DL ontology for various applications. The Research methodology can be used to map any human knowledge domain; it is a novel and scientific method for producing comprehensive and systematic knowledge maps based on literary warrant.

  • Interpreting the knowledge map of Digital Library Research (1990–2010)
    Journal of the American Society for Information Science and Technology, 2013
    Co-Authors: Son Hoang Nguyen, Gobinda Chowdhury
    Abstract:

    A knowledge map of Digital Library (DL) Research shows the semantic organization of DL Research topics and also the evolution of the field. The Research reported in this article aims to find the core topics and subtopics of DL Research in order to build a knowledge map of the DL domain. The methodology is comprised of a four-step Research process, and two knowledge organization methods (classification and thesaurus building) were used. A knowledge map covering 21 core topics and 1,015 subtopics of DL Research was created and provides a systematic overview of DL Research during the last two decades (1990–2010). We argue that the map can work as a knowledge platform to guide, evaluate, and improve the activities of DL Research, education, and practices. Moreover, it can be transformed into a DL ontology for various applications. The Research methodology can be used to map any human knowledge domain; it is a novel and scientific method for producing comprehensive and systematic knowledge maps based on literary warrant.

  • ICADL - Designing and Engineering the Digital Library Ontology
    Digital Libraries: Social Media and Community Networks, 2013
    Co-Authors: Son Hoang Nguyen, Gobinda Chowdhury
    Abstract:

    The paper reported method for designing and engineering Digital Library domain ontology. Based on the Digital Library knowledge map, Protege software was used for creating the main components of the Digital Library ontology, viz. individuals, properties and classes, etc. that can be visually seen as a knowledge map of Digital Library Research

  • ICADL - Main Trends in Digital Library Research (1990-2010): Analyzing the Past and Predicting the Future
    The Outreach of Digital Libraries: A Globalized Resource Network, 2012
    Co-Authors: Son Hoang Nguyen, Gobinda Chowdhury
    Abstract:

    This paper briefly presents the major Research trends in Digital Library (DL) Research (1990-2010). Bibliometrics and R-Squared (R2) values were used to analyze and predict the trends. The findings show that there were strong increases in most of the core topics and their future growth predicted as R2 = 0.836.

  • Digital Library Research 1990 2010 a knowledge map of core topics and subtopics
    International Conference on Asian Digital Libraries, 2011
    Co-Authors: Son Hoang Nguyen, Gobinda Chowdhury
    Abstract:

    In the paper, we briefly present a methodology and a Digital Library (DL) Research knowledge map of core topics and subtopics (1990-2010) which can be used to create a visual knowledge map of DL Research, and also to develop a new DL curriculum. The knowledge map can be an essential knowledge platform for DL Researchers, educators, students and practitioners.

Son Hoang Nguyen - One of the best experts on this subject based on the ideXlab platform.

  • interpreting the knowledge map of Digital Library Research 1990 2010
    Journal of the Association for Information Science and Technology, 2013
    Co-Authors: Son Hoang Nguyen, Gobinda Chowdhury
    Abstract:

    A knowledge map of Digital Library (DL) Research shows the semantic organization of DL Research topics and also the evolution of the field. The Research reported in this article aims to find the core topics and subtopics of DL Research in order to build a knowledge map of the DL domain. The methodology is comprised of a four-step Research process, and two knowledge organization methods (classification and thesaurus building) were used. A knowledge map covering 21 core topics and 1,015 subtopics of DL Research was created and provides a systematic overview of DL Research during the last two decades (1990–2010). We argue that the map can work as a knowledge platform to guide, evaluate, and improve the activities of DL Research, education, and practices. Moreover, it can be transformed into a DL ontology for various applications. The Research methodology can be used to map any human knowledge domain; it is a novel and scientific method for producing comprehensive and systematic knowledge maps based on literary warrant.

  • Interpreting the knowledge map of Digital Library Research (1990–2010)
    Journal of the American Society for Information Science and Technology, 2013
    Co-Authors: Son Hoang Nguyen, Gobinda Chowdhury
    Abstract:

    A knowledge map of Digital Library (DL) Research shows the semantic organization of DL Research topics and also the evolution of the field. The Research reported in this article aims to find the core topics and subtopics of DL Research in order to build a knowledge map of the DL domain. The methodology is comprised of a four-step Research process, and two knowledge organization methods (classification and thesaurus building) were used. A knowledge map covering 21 core topics and 1,015 subtopics of DL Research was created and provides a systematic overview of DL Research during the last two decades (1990–2010). We argue that the map can work as a knowledge platform to guide, evaluate, and improve the activities of DL Research, education, and practices. Moreover, it can be transformed into a DL ontology for various applications. The Research methodology can be used to map any human knowledge domain; it is a novel and scientific method for producing comprehensive and systematic knowledge maps based on literary warrant.

  • Trends in Digital Library Research : a knowledge mapping and ontology engineering approach
    2013
    Co-Authors: Son Hoang Nguyen
    Abstract:

    Mapping Digital Library Research is very helpful for Digital Library Research and education communities to have a knowledge platform to guide, evaluate, and improve the activities of Digital Library Research, education and transforming it into a Digital Library ontology for various applications. However, so far, there has not been any Research on mapping Digital Library Research for serving such purposes. The thesis was aimed to build a knowledge map of the Digital Library domain for analysing the past of Digital Library Research (1990-2010) and predicting the future of the Digital Library Research. Also, based on the knowledge map, a Digital Library ontology and a visual knowledge map were created. The study was conducted in three following phases: Firstly, in the Phase 1, the core topics and subtopics of Digital Library Research were identified and organized in order to build a knowledge map of the Digital Library domain. The methodology comprised a four - step Research process and two knowledge organization methods (classification and thesaurus building). A knowledge map covering 21 core topics and 1015 subtopics of Digital Library Research was created, providing a systematic overview of Digital Library Research of the last two decades (1990-2010). Secondly, in the Phase 2, using the 21 core topics and 1015 subtopics of Digital Library Research from the knowledge map, bibliometric method and regression analysis, R-Square (R²) techniques were used to analyse the past of Digital Library Research (1990-2010) and predict the future of Digital Library Research. Thirdly, in the Phase 3, based on the Digital Library knowledge map, the Protege ontology software was used for creating the main components of the Digital Library ontology, viz. individuals, properties and classes, etc. for building the basic Digital Library ontology that can be visually seen as a knowledge map of Digital Library Research. The Research added value in the following areas: Firstly, the Digital Library knowledge map can be used as a knowledge platform to guide, evaluate and improve the activities of Digital Library Research (Digital Library Research management), education (Digital Library curriculum development) and practices (Digital Library project management and development). Also, the Research methodology can be used to map any human knowledge domain because it is a scientific method for producing comprehensive and systematic knowledge maps based on literary warrant. Secondly, this Research will help Digital Library Researchers, educators, and practitioners to measure and foresee the Digital Library Research outputs for planning and managing the Digital Library Research, education and development effectively. Thirdly, the Digital Library ontology can be applied to a number of areas within the Digital Library domain, for example as software agents and Semantic Web development; knowledge management, i.e. knowledge sharing and reuse, knowledge collaboration, knowledge interoperation, Digital Library Research and education, etc. The…

  • ICADL - Designing and Engineering the Digital Library Ontology
    Digital Libraries: Social Media and Community Networks, 2013
    Co-Authors: Son Hoang Nguyen, Gobinda Chowdhury
    Abstract:

    The paper reported method for designing and engineering Digital Library domain ontology. Based on the Digital Library knowledge map, Protege software was used for creating the main components of the Digital Library ontology, viz. individuals, properties and classes, etc. that can be visually seen as a knowledge map of Digital Library Research

  • ICADL - Main Trends in Digital Library Research (1990-2010): Analyzing the Past and Predicting the Future
    The Outreach of Digital Libraries: A Globalized Resource Network, 2012
    Co-Authors: Son Hoang Nguyen, Gobinda Chowdhury
    Abstract:

    This paper briefly presents the major Research trends in Digital Library (DL) Research (1990-2010). Bibliometrics and R-Squared (R2) values were used to analyze and predict the trends. The findings show that there were strong increases in most of the core topics and their future growth predicted as R2 = 0.836.

Gladys Theng Sau-mei - One of the best experts on this subject based on the ideXlab platform.

  • QiVMDL - Towards a Socially Constructed Virtual Museum and Digital Library for the Preservation of Cultural Heritage
    Multimedia Storage and Retrieval Innovations for Digital Library Systems, 2012
    Co-Authors: Yin-leng Theng, Yanling Luo, Gladys Theng Sau-mei
    Abstract:

    Museums and libraries are treasure houses of human history and knowledge with rich repositories on cultural heritage. With advanced technological developments in Digital libraries and Web 2.0, cultural institutions are beginning to explore new forms of universal and dynamic accessibility. Using a case example of the Chinese “qipao”, this paper proposes a socially constructed virtual museum prototype incorporating interactivity of Web 2.0 to promote cultural communication and exchange while improving user interaction and participation. In this paper, the authors describe the design, prototyping, and evaluation process of QiVMDL (Qipao Virtual Museum and Digital Library). The paper concludes with implications for Digital Library Research and development supporting virtual museums for the preservation of cultural heritage.

  • QiVMDL-Towards a Socially Constructed Virtual Museum and Digital Library for the Preservation of Cultural Heritage: A Case of the Chinese Qipao
    International Journal of Digital Library Systems, 2010
    Co-Authors: Yin-leng Theng, Yanling Luo, Gladys Theng Sau-mei
    Abstract:

    Museums and libraries are treasure houses of human history and knowledge with rich repositories on cultural heritage. With advanced technological developments in Digital libraries and Web 2.0, cultural institutions are beginning to explore new forms of universal and dynamic accessibility. Using a case example of the Chinese "qipao", this paper proposes a socially constructed virtual museum prototype incorporating interactivity of Web 2.0 to promote cultural communication and exchange while improving user interaction and participation. In this paper, the authors describe the design, prototyping, and evaluation process of QiVMDL Qipao Virtual Museum and Digital Library. The paper concludes with implications for Digital Library Research and development supporting virtual museums for the preservation of cultural heritage.

Zhou Jing-yi - One of the best experts on this subject based on the ideXlab platform.

Yin-leng Theng - One of the best experts on this subject based on the ideXlab platform.

  • QiVMDL - Towards a Socially Constructed Virtual Museum and Digital Library for the Preservation of Cultural Heritage
    Multimedia Storage and Retrieval Innovations for Digital Library Systems, 2012
    Co-Authors: Yin-leng Theng, Yanling Luo, Gladys Theng Sau-mei
    Abstract:

    Museums and libraries are treasure houses of human history and knowledge with rich repositories on cultural heritage. With advanced technological developments in Digital libraries and Web 2.0, cultural institutions are beginning to explore new forms of universal and dynamic accessibility. Using a case example of the Chinese “qipao”, this paper proposes a socially constructed virtual museum prototype incorporating interactivity of Web 2.0 to promote cultural communication and exchange while improving user interaction and participation. In this paper, the authors describe the design, prototyping, and evaluation process of QiVMDL (Qipao Virtual Museum and Digital Library). The paper concludes with implications for Digital Library Research and development supporting virtual museums for the preservation of cultural heritage.

  • QiVMDL-Towards a Socially Constructed Virtual Museum and Digital Library for the Preservation of Cultural Heritage: A Case of the Chinese Qipao
    International Journal of Digital Library Systems, 2010
    Co-Authors: Yin-leng Theng, Yanling Luo, Gladys Theng Sau-mei
    Abstract:

    Museums and libraries are treasure houses of human history and knowledge with rich repositories on cultural heritage. With advanced technological developments in Digital libraries and Web 2.0, cultural institutions are beginning to explore new forms of universal and dynamic accessibility. Using a case example of the Chinese "qipao", this paper proposes a socially constructed virtual museum prototype incorporating interactivity of Web 2.0 to promote cultural communication and exchange while improving user interaction and participation. In this paper, the authors describe the design, prototyping, and evaluation process of QiVMDL Qipao Virtual Museum and Digital Library. The paper concludes with implications for Digital Library Research and development supporting virtual museums for the preservation of cultural heritage.