Dramaturgical Perspective

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Richard J Boland - One of the best experts on this subject based on the ideXlab platform.

  • AMCIS - Boundary Objects as Action in Information Systems Development (ISD): a Dramaturgical Perspective Using Sociodrama
    2012
    Co-Authors: Jae Park, Richard J Boland
    Abstract:

    This paper highlights how Information Systems Development (ISD) research related to boundary objects can be enhanced by a Dramaturgical Perspective using the technique of sociodrama. To understand current boundary object research in Information Systems (IS), we synthesize the literature on boundary objects and develop a framework for summarizing the work to date. Based on this literature review, two research gaps are indentified: first, most IS research on boundary objects has been focused on IT artifacts and their impacts among individuals, groups, and organizations; second, the body of IS related boundary objects research lacks a fundamental and a practical Perspective for unifying the multiple, disconnected theoretical backgrounds of boundary objects. To address these gaps, we adopt a Dramaturgical Perspective and use sociodrama as a protocol for constructing dynamic boundary objects. Using a sociodrama protocol, this paper identifies a model of how the sociodrama protocol can enhance interactions in ISD. The contributions of this paper are identifying (1) existing themes in the research on boundary objects, (2) how sociodrama from the Dramaturgical Perspective can enhance actions within boundary objects research, and (3) ways in which researchers could test how effectively sociodrama inspires interactions that develop new types of boundary objects.

  • boundary objects as action in information systems development isd a Dramaturgical Perspective using sociodrama
    Americas Conference on Information Systems, 2012
    Co-Authors: Jae Park, Richard J Boland
    Abstract:

    This paper highlights how Information Systems Development (ISD) research related to boundary objects can be enhanced by a Dramaturgical Perspective using the technique of sociodrama. To understand current boundary object research in Information Systems (IS), we synthesize the literature on boundary objects and develop a framework for summarizing the work to date. Based on this literature review, two research gaps are indentified: first, most IS research on boundary objects has been focused on IT artifacts and their impacts among individuals, groups, and organizations; second, the body of IS related boundary objects research lacks a fundamental and a practical Perspective for unifying the multiple, disconnected theoretical backgrounds of boundary objects. To address these gaps, we adopt a Dramaturgical Perspective and use sociodrama as a protocol for constructing dynamic boundary objects. Using a sociodrama protocol, this paper identifies a model of how the sociodrama protocol can enhance interactions in ISD. The contributions of this paper are identifying (1) existing themes in the research on boundary objects, (2) how sociodrama from the Dramaturgical Perspective can enhance actions within boundary objects research, and (3) ways in which researchers could test how effectively sociodrama inspires interactions that develop new types of boundary objects.

Jae Park - One of the best experts on this subject based on the ideXlab platform.

  • AMCIS - Boundary Objects as Action in Information Systems Development (ISD): a Dramaturgical Perspective Using Sociodrama
    2012
    Co-Authors: Jae Park, Richard J Boland
    Abstract:

    This paper highlights how Information Systems Development (ISD) research related to boundary objects can be enhanced by a Dramaturgical Perspective using the technique of sociodrama. To understand current boundary object research in Information Systems (IS), we synthesize the literature on boundary objects and develop a framework for summarizing the work to date. Based on this literature review, two research gaps are indentified: first, most IS research on boundary objects has been focused on IT artifacts and their impacts among individuals, groups, and organizations; second, the body of IS related boundary objects research lacks a fundamental and a practical Perspective for unifying the multiple, disconnected theoretical backgrounds of boundary objects. To address these gaps, we adopt a Dramaturgical Perspective and use sociodrama as a protocol for constructing dynamic boundary objects. Using a sociodrama protocol, this paper identifies a model of how the sociodrama protocol can enhance interactions in ISD. The contributions of this paper are identifying (1) existing themes in the research on boundary objects, (2) how sociodrama from the Dramaturgical Perspective can enhance actions within boundary objects research, and (3) ways in which researchers could test how effectively sociodrama inspires interactions that develop new types of boundary objects.

  • boundary objects as action in information systems development isd a Dramaturgical Perspective using sociodrama
    Americas Conference on Information Systems, 2012
    Co-Authors: Jae Park, Richard J Boland
    Abstract:

    This paper highlights how Information Systems Development (ISD) research related to boundary objects can be enhanced by a Dramaturgical Perspective using the technique of sociodrama. To understand current boundary object research in Information Systems (IS), we synthesize the literature on boundary objects and develop a framework for summarizing the work to date. Based on this literature review, two research gaps are indentified: first, most IS research on boundary objects has been focused on IT artifacts and their impacts among individuals, groups, and organizations; second, the body of IS related boundary objects research lacks a fundamental and a practical Perspective for unifying the multiple, disconnected theoretical backgrounds of boundary objects. To address these gaps, we adopt a Dramaturgical Perspective and use sociodrama as a protocol for constructing dynamic boundary objects. Using a sociodrama protocol, this paper identifies a model of how the sociodrama protocol can enhance interactions in ISD. The contributions of this paper are identifying (1) existing themes in the research on boundary objects, (2) how sociodrama from the Dramaturgical Perspective can enhance actions within boundary objects research, and (3) ways in which researchers could test how effectively sociodrama inspires interactions that develop new types of boundary objects.

Niki Panteli - One of the best experts on this subject based on the ideXlab platform.

  • Trust and temporary virtual teams: alternative explanations and Dramaturgical relationships
    Information Technology & People, 2004
    Co-Authors: Niki Panteli, Elizabeth Duncan
    Abstract:

    The paper uses the Dramaturgical Perspective for conceptualising trust development within temporary virtual teams. The underlying assumption is that temporary teams do not have the luxury of time that, according to the traditional trust theories, enables familiarity among team members and promotes trust development. Yet, in these teams, trust needs to develop quickly and it is important that it lasts throughout the short duration of the project lifecycle. Using the metaphor of a theatre, a Dramaturgical Perspective on trust relationships is adopted and is used to present actors, co‐actors and audience as all playing a key role in scripting, staging and performing virtual plays. The Dramaturgical Perspective provides an illustrative approach for uncovering the interactions between key players. As it is argued, these interactions elicit the process of trust development within the temporary setting of virtual teams, constituting a type of trust relationship that is mutually negotiated and jointly constructed. This type of trust is called “situated” and emerges from the scripted, pre‐scripted, co‐scripted, re‐scripted and unscripted computer‐mediated interactions of virtual players. The implications for theory and practice are discussed.

  • ECIS - Trust Performances And Dramaturgical Plays In Virtual Teams.
    2002
    Co-Authors: Niki Panteli
    Abstract:

    The paper uses the Dramaturgical Perspective for conceptualising trust development within temporary virtual teams. The underlying assumption is that temporary teams do not have the luxury of time, which according to the traditional trust theories, enables familiarity among project participants and promotes trust development. Yet, in these teams, trust needs to develop quickly and it is important that it lasts throughout the short duration of the project lifecycle. Using the metaphor of a theatre, the Dramaturgical model of trust relationships is developed and is used to present actors, co-actors and audience as all playing a key role during the scripting, staging and performing phases of virtual plays. Particular importance is given to the interactions between these players at the performance stage. As it is argued, these interactions elicit the process of trust development within the temporary setting of virtual teams constituting to a type of trust relationship that is mutually negotiated and jointly constructed. This type of trust is called situated trust and emerges from the scripted and unscripted computer-mediated interactions of virtual players.

Dennis Tourish - One of the best experts on this subject based on the ideXlab platform.

  • Communication Skills Training: Management Manipulation or Personal Development?
    Human Relations, 1994
    Co-Authors: Owen Hargie, Dennis Tourish
    Abstract:

    In a recent edition of Human Relations, Elmes and Costello (1992) reported the results of their observations of a communication skills training (CST) workshop. Their paper examined this approach to training from a Dramaturgical Perspective and argued that CST could be considered as an inherently manipulative means of strengthening management control within organizations. Given that there has been an explosive growth of interest in CST as a means of furthering personal development, in a variety of professional contexts, the present paper addresses the concerns raised by Elmes and Costello, by examining some of the central issues associated with this approach to training. Research evidence is reviewed which suggests that CST is an effective training medium which can be a positive force for strengthening relationships within the work environment. CST as a means of furthering behavioral change is examine in the light of the Elmes and Costello critique. Finally, the implications of these issues for the management of relationships at work are considered.

Charles Soukup - One of the best experts on this subject based on the ideXlab platform.

  • Multimedia Performance in a Computer‐Mediated Community: Communication as a Virtual Drama
    Journal of Computer-Mediated Communication, 2006
    Co-Authors: Charles Soukup
    Abstract:

    In this study, I explored the complex multimedia performances of an interactive computer-mediated community. Through the frameworks of Erving Goffman's Dramaturgical Perspective and Dell Hyme's ethnography of communication, I explored the patterns of multimedia performance of a virtual community called the Palace. The findings demonstrate how virtual architecture, visual context, virtual space/proxemics, and avatars can be used in social interaction in communities on the World Wide Web. More importantly, the analysis represents the multimedia communicative processes that serve to foster and sustain virtual communities. These communication patterns of the multimedia chat community represent a form of virtual dramatic performance in contemporary communication. Based upon the findings, conclusions, implications, and future directions for scholarship are explored in detail.