The Experts below are selected from a list of 174 Experts worldwide ranked by ideXlab platform

Jacob Eisenstein - One of the best experts on this subject based on the ideXlab platform.

  • towards a general computational framework for model based Interface development systems
    Knowledge Based Systems, 1999
    Co-Authors: A R Puerta, Jacob Eisenstein
    Abstract:

    Abstract Model-based Interface development systems have not been able to progress beyond producing narrowly focused Interface designs of restricted applicability. We identify a level-of-abstraction mismatch in Interface models, which we call the mapping problem, as the cause of the limitations in the usefulness of model-based systems. We propose a general computational framework for solving the mapping problem in model-based systems. We show an implementation of the framework within the MOBI-D (Model-Based Interface Designer) Interface development environment. The MOBI-D approach to solving the mapping problem enables for the first time with model-based technology the design of a wide variety of types of user Interfaces.

  • IUI - Towards a general computational framework for model-based Interface development systems
    Proceedings of the 4th international conference on Intelligent user interfaces - IUI '99, 1999
    Co-Authors: A R Puerta, Jacob Eisenstein
    Abstract:

    Model-based Interface development systems have not been able to progress beyond producing narrowly focused Interface designs of restricted applicability. We identify a level-of-abstraction mismatch in Interface models, which we call the mapping problem, as the cause of the limitations in the usefulness of model-based systems. We propose a general computational framework for solving the mapping problem in model-based systems. We show an implementation of the framework within the MOBI-D (Model-Based Interface Designer) Interface development environment. The MOBI-D approach to solving the mapping problem enables for the first time with modelbased technology the design of a wide variety of types of user Interfaces.

  • Interactively Mapping Task Models to Interfaces in MOBI-D
    1998
    Co-Authors: Angel R. Puerta, Jacob Eisenstein
    Abstract:

    One of the central elements of model-based Interface design is the mapping of abstract task models into concrete Interface designs. It is also one of the least understood parts of model-based technology. Most previous solutions to this problem focused on determining automatically such mappings or on hardwiring the mappings into software. We claim that the nature of the mapping problem is such that it resists solutions via single formalisms. We propose an alternative solution in which we build interactive tools that allow developers to view and manipulate such mappings. By exploring the use of these tools, we should be able to detect patterns of usage that are good candidates for automation. We present in this paper the software infrastructure that we have built in order to allow Interface Designers to set mappings during the design cycle of an Interface. To enable these capabilities, we exploit the features of the Interface modeling language in MOBI-D (Model-Based Interface Designer), which is able to represent declaratively mappings between abstract and concrete units of an Interface model

A R Puerta - One of the best experts on this subject based on the ideXlab platform.

  • towards a general computational framework for model based Interface development systems
    Knowledge Based Systems, 1999
    Co-Authors: A R Puerta, Jacob Eisenstein
    Abstract:

    Abstract Model-based Interface development systems have not been able to progress beyond producing narrowly focused Interface designs of restricted applicability. We identify a level-of-abstraction mismatch in Interface models, which we call the mapping problem, as the cause of the limitations in the usefulness of model-based systems. We propose a general computational framework for solving the mapping problem in model-based systems. We show an implementation of the framework within the MOBI-D (Model-Based Interface Designer) Interface development environment. The MOBI-D approach to solving the mapping problem enables for the first time with model-based technology the design of a wide variety of types of user Interfaces.

  • IUI - Towards a general computational framework for model-based Interface development systems
    Proceedings of the 4th international conference on Intelligent user interfaces - IUI '99, 1999
    Co-Authors: A R Puerta, Jacob Eisenstein
    Abstract:

    Model-based Interface development systems have not been able to progress beyond producing narrowly focused Interface designs of restricted applicability. We identify a level-of-abstraction mismatch in Interface models, which we call the mapping problem, as the cause of the limitations in the usefulness of model-based systems. We propose a general computational framework for solving the mapping problem in model-based systems. We show an implementation of the framework within the MOBI-D (Model-Based Interface Designer) Interface development environment. The MOBI-D approach to solving the mapping problem enables for the first time with modelbased technology the design of a wide variety of types of user Interfaces.

  • a model based Interface development environment
    IEEE Software, 1997
    Co-Authors: A R Puerta
    Abstract:

    The author describes Mobi-D (Model-Based Interface Designer), a comprehensive environment that supports user-centered design through model-based Interface development. In the Mobi-D paradigm, a series of declarative models, such as user-task, dialog, and presentation, are interrelated to provide a formal representation of an Interface design. This contrasts to model-based systems, which use only one or two models in isolation and have no explicit notion as to how the various model elements are organized into an Interface design.

Kati Kuusinen - One of the best experts on this subject based on the ideXlab platform.

  • Are Software Developers Just Users of Development Tools? Assessing Developer Experience of a Graphical User Interface Designer
    2016
    Co-Authors: Kati Kuusinen
    Abstract:

    Software developers use software products to design and develop new software products for others to use. Research has introduced a concept of developer experience inspired by the concept of user experience but appreciating also the special characteristics of software development context. It is unclear what the experiential components of developer experience are and how it can be measured. In this paper we address developer experience of Vaadin Designer, a graphical user Interface Designer tool in terms of user experience, intrinsic motivation, and flow state experience. We surveyed 18 developers using AttrakDiff, flow state scale, intrinsic motivation inventory and our own DEXI scale and compare those responses to developers’ overall user experience assessment using Mann-Whitney U test. We found significant differences in motivational and flow state factors between groups who assessed the overall user experience either bad or good. Based on our results we discuss the factors that construe developer experience.

  • HCSE/HESSD - Are Software Developers Just Users of Development Tools? Assessing Developer Experience of a Graphical User Interface Designer
    Lecture Notes in Computer Science, 2016
    Co-Authors: Kati Kuusinen
    Abstract:

    Software developers use software products to design and develop new software products for others to use. Research has introduced a concept of developer experience inspired by the concept of user experience but appreciating also the special characteristics of software development context. It is unclear what the experiential components of developer experience are and how it can be measured. In this paper we address developer experience of Vaadin Designer, a graphical user Interface Designer tool in terms of user experience, intrinsic motivation, and flow state experience. We surveyed 18 developers using AttrakDiff, flow state scale, intrinsic motivation inventory and our own DEXI scale and compare those responses to developers’ overall user experience assessment using Mann-Whitney U test. We found significant differences in motivational and flow state factors between groups who assessed the overall user experience either bad or good. Based on our results we discuss the factors that construe developer experience.

Martha R Szczur - One of the best experts on this subject based on the ideXlab platform.

  • transportable applications environment tae plus user Interface Designer workbench
    Human Factors in Computing Systems, 1992
    Co-Authors: Martha R Szczur
    Abstract:

    TAE Plus was built at NASA's Goddard Space Flight Center to support the building of GUI user Interfaces for highly interactive applications, such as realtime processing systems and scientific analysis system. TAE Plus is designed as a productivity tool for the user Interface Designer. Human factor experts and user Interface Designers frequently do not want to have to learn the programming details of the windowing environment before they use a GUI development tool to prototype and/or develop an application's user Interface. TAE Plus has been developed with this user in mind. TAE Plus is a user Interface management system that supports (1) interactively constructing the visual layout of an application screen, (2) rehearsing the UI, (3) generating the application source code to manage the UI, (3) generating the application source code to manage the UI, and (4) providing run-time services to manage the UI during application execution.

  • CHI - Transportable Applications Environment (TAE) Plus user Interface Designer WorkBench
    Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '92, 1992
    Co-Authors: Martha R Szczur
    Abstract:

    TAE Plus was built at NASA's Goddard Space Flight Center to support the building of GUI user Interfaces for highly interactive applications, such as realtime processing systems and scientific analysis system. TAE Plus is designed as a productivity tool for the user Interface Designer. Human factor experts and user Interface Designers frequently do not want to have to learn the programming details of the windowing environment before they use a GUI development tool to prototype and/or develop an application's user Interface. TAE Plus has been developed with this user in mind. TAE Plus is a user Interface management system that supports (1) interactively constructing the visual layout of an application screen, (2) rehearsing the UI, (3) generating the application source code to manage the UI, (3) generating the application source code to manage the UI, and (4) providing run-time services to manage the UI during application execution.

Chen Hansheng - One of the best experts on this subject based on the ideXlab platform.