Level Architecture

14,000,000 Leading Edge Experts on the ideXlab platform

Scan Science and Technology

Contact Leading Edge Experts & Companies

Scan Science and Technology

Contact Leading Edge Experts & Companies

The Experts below are selected from a list of 273150 Experts worldwide ranked by ideXlab platform

Richard M. Weatherly - One of the best experts on this subject based on the ideXlab platform.

  • The DoD High Level Architecture: an update
    1998 Winter Simulation Conference. Proceedings (Cat. No.98CH36274), 1998
    Co-Authors: Judith S. Dahmann, R.m. Fujimoto, Richard M. Weatherly
    Abstract:

    The DoD High Level Architecture (HLA) provides the specification of a common technical Architecture for use across all classes of simulations in the US Department of Defense. It provides the structural basis for simulation interoperability. The baseline definition of the HLA includes the HLA rules, the HLA interface specification (IFSpec), and the HLA object model template (OMT). The HLA rules are a set of 10 basic rules that define key principles used in the HLA as well as the responsibilities and relationships among the components of an HLA federation. The HLA IFSpec provides a specification of the functional interfaces between HLA federates and the HLA runtime infrastructure. The HLA OMT provides a common presentation format for HLA simulation and federation object models. The paper provides a description of the development of the HLA, a technical description of the key elements of the Architecture, and a discussion of HLA implementation, including HLA support processes and software.

  • the department of defense high Level Architecture
    Winter Simulation Conference, 1997
    Co-Authors: Judith Dahmann, R.m. Fujimoto, Richard M. Weatherly
    Abstract:

    The High Level Architecture (HLA) provides the specification of a common technical Architecture for use across all classes of simulations in the US Department of Defense. It provides the structural basis for simulation interoperability. The baseline definition of the HLA includes (1) the HLA Rules, (2) the HLA Interface Specification, and (3) the HLA Object Model Template. This paper describes the motivations and processes used to develop the High Level Architecture and provides a technical description of key elements of the Architecture and supporting software. Services defined in the interface specification for providing time management (TM) and data distribution management (DDM) for distributed simulations are described.

  • Winter Simulation Conference - The Department of Defense High Level Architecture
    Proceedings of the 29th conference on Winter simulation - WSC '97, 1997
    Co-Authors: Judith Dahmann, R.m. Fujimoto, Richard M. Weatherly
    Abstract:

    The High Level Architecture (HLA) provides the specification of a common technical Architecture for use across all classes of simulations in the US Department of Defense. It provides the structural basis for simulation interoperability. The baseline definition of the HLA includes (1) the HLA Rules, (2) the HLA Interface Specification, and (3) the HLA Object Model Template. This paper describes the motivations and processes used to develop the High Level Architecture and provides a technical description of key elements of the Architecture and supporting software. Services defined in the interface specification for providing time management (TM) and data distribution management (DDM) for distributed simulations are described.

  • time management in the dod high Level Architecture
    Workshop on Parallel and Distributed Simulation, 1996
    Co-Authors: R.m. Fujimoto, Richard M. Weatherly
    Abstract:

    Recently, a considerable amount of effort in the U.S. Department of Defense has been devoted to defining the High Level Architecture (HLA) for distributed simulations. This paper describes the time management component of the HLA that defines the means by which individual simulations (called federates) advance through time. Time management includes synchronization mechanisms to ensure event ordering when this is needed. The principal challenge of the time management structure is to support interoperability among federates using different local time management mechanisms such as that used in DIS, conservative and optimistic mechanisms developed in the parallel simulation community, and real-time hardware-in-the-loop simulations.

M. Olivarez - One of the best experts on this subject based on the ideXlab platform.

  • The Guidelines and JPEG Encoder Study Case of System Level Architecture Exploration Using the SpecC Methodology
    System on Chip Design Languages, 2002
    Co-Authors: Lukai Cai, M. Olivarez, Daniel D. Gajski
    Abstract:

    To implement chip design on satisfactory target Architecture, more Architecture exploration should be done at higher Levels of abstraction, in the earliest design stages. Using the SpecC language, Architecture exploration can be processed easily and smoothly. A SpecC methodology of system Level Architecture exploration is introduced within this paper to illustrate this process. The design of a JPEG encoder is used as an example to illustrate the system Level Architecture exploration methodology.

  • ISCAS (5) - Introduction of system Level Architecture exploration using the SpecC methodology
    ISCAS 2001. The 2001 IEEE International Symposium on Circuits and Systems (Cat. No.01CH37196), 1
    Co-Authors: Lukai Cai, Daniel D. Gajski, M. Olivarez
    Abstract:

    To implement chip design on satisfactory target Architectures, Architecture exploration should be done at higher Levels of abstraction, in the earliest design stages. Using the SpecC language, an executable system Level design language, system Level Architecture exploration can proceed easily and smoothly as the system specification is being created. A SpecC methodology of system Level Architecture exploration is introduced within this paper to illustrate this process. The design of a JPEG encoder is used as an example to illustrate the system Level Architecture exploration methodology.

Wu Hai-bing - One of the best experts on this subject based on the ideXlab platform.

  • Research on Service-Oriented High Level Architecture
    Computer Simulation, 2012
    Co-Authors: Wu Hai-bing
    Abstract:

    To solve the deficiency of traditional High Level Architecture(HLA)in solving large scale simulation and improve the interoperability under WAN,the Service Oriented Architecture(SOA)was combined to HLA,the Run-Time Infrastructure(RTI)layered framework was designed.The solutions of Web Services Provider RTI Component and federates design were given,and the dynamic modeling and simulation methodology based on semantic web services were put forward.An instance was tested under laboratory conditions,and the results show that it can achieve the expansion of HLA to WAN and support the dynamic discovery and execution of simulation services.This research has a certain reference value for the combination of SOA and HLA.

R.m. Fujimoto - One of the best experts on this subject based on the ideXlab platform.

  • ZERO LOOKAHEAD AND REPEATABILITY IN THE HIGH Level Architecture
    1999
    Co-Authors: R.m. Fujimoto, Georgia
    Abstract:

    A distributed simulation is said to be repeatable if successive executions utilizing the same inputs produce exactly the same outputs. Repeatability is a highly desirable property, particularly for analytic simulation models. This paper discusses the question of repeatability in distributed simulations in general, and in the context of the High Level Architecture in particular. Specifically, allowing zero lookahead, a feature not supported in the baseline HLA, has important ramifications with respect to achieving repeatable executions. Extensions to the existing time management services in the HLA are proposed that allow (1) repeatable executions, (2) federate control over the ordering of simultaneous events, and (3) zero lookahead. The extensions proposed in this paper are currently under consideration by DMSO for possible future inclusion in the High Level Architecture time management services.

  • The DoD High Level Architecture: an update
    1998 Winter Simulation Conference. Proceedings (Cat. No.98CH36274), 1998
    Co-Authors: Judith S. Dahmann, R.m. Fujimoto, Richard M. Weatherly
    Abstract:

    The DoD High Level Architecture (HLA) provides the specification of a common technical Architecture for use across all classes of simulations in the US Department of Defense. It provides the structural basis for simulation interoperability. The baseline definition of the HLA includes the HLA rules, the HLA interface specification (IFSpec), and the HLA object model template (OMT). The HLA rules are a set of 10 basic rules that define key principles used in the HLA as well as the responsibilities and relationships among the components of an HLA federation. The HLA IFSpec provides a specification of the functional interfaces between HLA federates and the HLA runtime infrastructure. The HLA OMT provides a common presentation format for HLA simulation and federation object models. The paper provides a description of the development of the HLA, a technical description of the key elements of the Architecture, and a discussion of HLA implementation, including HLA support processes and software.

  • the department of defense high Level Architecture
    Winter Simulation Conference, 1997
    Co-Authors: Judith Dahmann, R.m. Fujimoto, Richard M. Weatherly
    Abstract:

    The High Level Architecture (HLA) provides the specification of a common technical Architecture for use across all classes of simulations in the US Department of Defense. It provides the structural basis for simulation interoperability. The baseline definition of the HLA includes (1) the HLA Rules, (2) the HLA Interface Specification, and (3) the HLA Object Model Template. This paper describes the motivations and processes used to develop the High Level Architecture and provides a technical description of key elements of the Architecture and supporting software. Services defined in the interface specification for providing time management (TM) and data distribution management (DDM) for distributed simulations are described.

  • Winter Simulation Conference - The Department of Defense High Level Architecture
    Proceedings of the 29th conference on Winter simulation - WSC '97, 1997
    Co-Authors: Judith Dahmann, R.m. Fujimoto, Richard M. Weatherly
    Abstract:

    The High Level Architecture (HLA) provides the specification of a common technical Architecture for use across all classes of simulations in the US Department of Defense. It provides the structural basis for simulation interoperability. The baseline definition of the HLA includes (1) the HLA Rules, (2) the HLA Interface Specification, and (3) the HLA Object Model Template. This paper describes the motivations and processes used to develop the High Level Architecture and provides a technical description of key elements of the Architecture and supporting software. Services defined in the interface specification for providing time management (TM) and data distribution management (DDM) for distributed simulations are described.

  • time management in the dod high Level Architecture
    Workshop on Parallel and Distributed Simulation, 1996
    Co-Authors: R.m. Fujimoto, Richard M. Weatherly
    Abstract:

    Recently, a considerable amount of effort in the U.S. Department of Defense has been devoted to defining the High Level Architecture (HLA) for distributed simulations. This paper describes the time management component of the HLA that defines the means by which individual simulations (called federates) advance through time. Time management includes synchronization mechanisms to ensure event ordering when this is needed. The principal challenge of the time management structure is to support interoperability among federates using different local time management mechanisms such as that used in DIS, conservative and optimistic mechanisms developed in the parallel simulation community, and real-time hardware-in-the-loop simulations.

Lukai Cai - One of the best experts on this subject based on the ideXlab platform.

  • The Guidelines and JPEG Encoder Study Case of System Level Architecture Exploration Using the SpecC Methodology
    System on Chip Design Languages, 2002
    Co-Authors: Lukai Cai, M. Olivarez, Daniel D. Gajski
    Abstract:

    To implement chip design on satisfactory target Architecture, more Architecture exploration should be done at higher Levels of abstraction, in the earliest design stages. Using the SpecC language, Architecture exploration can be processed easily and smoothly. A SpecC methodology of system Level Architecture exploration is introduced within this paper to illustrate this process. The design of a JPEG encoder is used as an example to illustrate the system Level Architecture exploration methodology.

  • ISCAS (5) - Introduction of system Level Architecture exploration using the SpecC methodology
    ISCAS 2001. The 2001 IEEE International Symposium on Circuits and Systems (Cat. No.01CH37196), 1
    Co-Authors: Lukai Cai, Daniel D. Gajski, M. Olivarez
    Abstract:

    To implement chip design on satisfactory target Architectures, Architecture exploration should be done at higher Levels of abstraction, in the earliest design stages. Using the SpecC language, an executable system Level design language, system Level Architecture exploration can proceed easily and smoothly as the system specification is being created. A SpecC methodology of system Level Architecture exploration is introduced within this paper to illustrate this process. The design of a JPEG encoder is used as an example to illustrate the system Level Architecture exploration methodology.