The Experts below are selected from a list of 3381 Experts worldwide ranked by ideXlab platform
Mohammad Shirali-shahreza - One of the best experts on this subject based on the ideXlab platform.
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Improving English Lab Classes Using Sony PSP (Playstation Portable)
2008 Eighth IEEE International Conference on Advanced Learning Technologies, 2008Co-Authors: Mohammad Shirali-shahrezaAbstract:After the emergence of modern technologies in recent years, learning methods have attained a new form. Using game consoles as educational tools is a new idea which is gained attracted by some researchers. This paper proposes a new method for improving English lab classes using Sony PSP (Playstation portable) handheld game consoles especially for iranian schools.
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ICALT - Improving English Lab Classes Using Sony PSP (Playstation Portable)
2008 Eighth IEEE International Conference on Advanced Learning Technologies, 2008Co-Authors: Mohammad Shirali-shahrezaAbstract:After the emergence of modern technologies in recent years, learning methods have attained a new form. Using game consoles as educational tools is a new idea which is gained attracted by some researchers. This paper proposes a new method for improving English lab classes using Sony PSP (Playstation portable) handheld game consoles especially for iranian schools.
Brad Johnson - One of the best experts on this subject based on the ideXlab platform.
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a gamer s nightmare an analysis of the sony Playstation hacking crisis
Journal of Risk Analysis and Crisis Response, 2014Co-Authors: Bolanle A. Olaniran, Andrew Potter, Katy A. Ross, Brad JohnsonAbstract:The Sony Playstation hacking crisis presents all too common personal data theft in the digital information age. The hacking necessitates the need for how such a crisis could be prevented in an attempt to safeguard customers’ personal information and ensure trust between client and vendor relationship. The research focuses on assessment of the Sony Playstation hacking using the Anticipatory Model of Crisis Management (AMCM). Using the AMCM principles, it was found that Sony Corporation could have handled the crisis better.
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A Gamer’s Nightmare: An Analysis of the Sony Playstation Hacking Crisis
Journal of Risk Analysis and Crisis Response, 2014Co-Authors: Bolanle A. Olaniran, Andrew Potter, Katy A. Ross, Brad JohnsonAbstract:The Sony Playstation hacking crisis presents all too common personal data theft in the digital information age. The hacking necessitates the need for how such a crisis could be prevented in an attempt to safeguard customers’ personal information and ensure trust between client and vendor relationship. The research focuses on assessment of the Sony Playstation hacking using the Anticipatory Model of Crisis Management (AMCM). Using the AMCM principles, it was found that Sony Corporation could have handled the crisis better.
Bolanle A. Olaniran - One of the best experts on this subject based on the ideXlab platform.
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a gamer s nightmare an analysis of the sony Playstation hacking crisis
Journal of Risk Analysis and Crisis Response, 2014Co-Authors: Bolanle A. Olaniran, Andrew Potter, Katy A. Ross, Brad JohnsonAbstract:The Sony Playstation hacking crisis presents all too common personal data theft in the digital information age. The hacking necessitates the need for how such a crisis could be prevented in an attempt to safeguard customers’ personal information and ensure trust between client and vendor relationship. The research focuses on assessment of the Sony Playstation hacking using the Anticipatory Model of Crisis Management (AMCM). Using the AMCM principles, it was found that Sony Corporation could have handled the crisis better.
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A Gamer’s Nightmare: An Analysis of the Sony Playstation Hacking Crisis
Journal of Risk Analysis and Crisis Response, 2014Co-Authors: Bolanle A. Olaniran, Andrew Potter, Katy A. Ross, Brad JohnsonAbstract:The Sony Playstation hacking crisis presents all too common personal data theft in the digital information age. The hacking necessitates the need for how such a crisis could be prevented in an attempt to safeguard customers’ personal information and ensure trust between client and vendor relationship. The research focuses on assessment of the Sony Playstation hacking using the Anticipatory Model of Crisis Management (AMCM). Using the AMCM principles, it was found that Sony Corporation could have handled the crisis better.
Iain Sutherland - One of the best experts on this subject based on the ideXlab platform.
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forensic analysis of a sony Playstation 4
Digital Investigation: The International Journal of Digital Forensics & Incident Response archive, 2015Co-Authors: Matthew Davies, Huw Read, Konstantinos Xynos, Iain SutherlandAbstract:The primary function of a games console is that of an entertainment system. However the latest iteration of these consoles has added a number of new interactive features that may prove of value to the digital investigator. This paper highlights the value of these consoles, in particular Sony's latest version of their Playstation. This console provides a number of features including web browsing, downloading of material and chat functionality; all communication features that will be of interest to forensic investigators. In this paper we undertake an initial investigation of the Playstation 4 games console. This paper identifies potential information sources of forensic value with the Playstation 4 and provides a method for acquiring information in a forensically sound manner. In particular issues with the online and offline investigative process are also identified.
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Forensic analysis of a Sony Playstation 4: A first look
Digital Investigation, 2015Co-Authors: Matthew Davies, Huw Read, Konstantinos Xynos, Iain SutherlandAbstract:Abstract The primary function of a games console is that of an entertainment system. However the latest iteration of these consoles has added a number of new interactive features that may prove of value to the digital investigator. This paper highlights the value of these consoles, in particular Sony's latest version of their Playstation. This console provides a number of features including web browsing, downloading of material and chat functionality; all communication features that will be of interest to forensic investigators. In this paper we undertake an initial investigation of the Playstation 4 games console. This paper identifies potential information sources of forensic value with the Playstation 4 and provides a method for acquiring information in a forensically sound manner. In particular issues with the online and offline investigative process are also identified.
Philip Craiger - One of the best experts on this subject based on the ideXlab platform.
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forensic analysis of the sony Playstation portable
International Conference on Digital Forensics, 2009Co-Authors: Scott Conrad, Carlos Rodriguez, Christopher Marberry, Philip CraigerAbstract:The Sony Playstation Portable (PSP) is a popular portable gaming device with features such as wireless Internet access and image, music and movie playback. As with most systems built around a processor and storage, the PSP can be used for purposes other than it was originally intended – legal as well as illegal. This paper discusses the features of the PSP browser and suggests best practices for extracting digital evidence.
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IFIP Int. Conf. Digital Forensics - Forensic Analysis of the Sony Playstation Portable
Advances in Digital Forensics V, 2009Co-Authors: Scott Conrad, Carlos Rodriguez, Christopher Marberry, Philip CraigerAbstract:The Sony Playstation Portable (PSP) is a popular portable gaming device with features such as wireless Internet access and image, music and movie playback. As with most systems built around a processor and storage, the PSP can be used for purposes other than it was originally intended – legal as well as illegal. This paper discusses the features of the PSP browser and suggests best practices for extracting digital evidence.