Automobile Design

14,000,000 Leading Edge Experts on the ideXlab platform

Scan Science and Technology

Contact Leading Edge Experts & Companies

Scan Science and Technology

Contact Leading Edge Experts & Companies

The Experts below are selected from a list of 20934 Experts worldwide ranked by ideXlab platform

Mizuki Nakajima - One of the best experts on this subject based on the ideXlab platform.

  • HCI (13) - Research on User Involvement in Automobile Design Development
    Lecture Notes in Computer Science, 2014
    Co-Authors: Noboru Koyama, Mikio Yamashita, Mizuki Nakajima
    Abstract:

    The problems of Design evaluation and decision-making have been ongoing challenges since Design has held a position in industry. The large amounts of development investment in the automotive industry, and the importance of Design in ultimate product value, have made the development of systems for evaluation and decision-making urgent topics. However, they have yet to achieve perfection, and are still beset by many problems. In our research on these topics, we have focused our research on user-participatory product Design, especially the problems of evaluation and decision-making in the midst of the Design development process. This paper discusses the current state of one aspect of these, the panel evaluation system, and looks at the challenges it faces.

Noboru Koyama - One of the best experts on this subject based on the ideXlab platform.

  • Research on the Latest Decision-Making Style in Automobile Design Development
    2014
    Co-Authors: Noboru Koyama, Mikio Yamashita, Satoshi Yoshida
    Abstract:

    Prior research has looked at the relationship between decision-making style and Design strategy in the automotive industry. Table 1 shows the features derived from the prior research of Automobile manufacturer's decision-making styles in Japan, Europe, and the U.S. The decision-making style of Japanese companies differs from that of European and American companies, in that (1) the frequency of decision-making is higher, (2) there is a greater diversity of members in the decision-making process, (3) the number of members involved in decision-making is larger, and (4) group consensus and guidelines are used as decision-making criteria. However, there have been changes in recent years in so called 'panel evaluation' methodology, with moves to include the best features of the Japanese and European/US models. This paper also contains the results of analysis comparing these to Korean manufacturers, which have been creating an increased presence in global markets in recent years.

  • HCI (13) - Research on User Involvement in Automobile Design Development
    Lecture Notes in Computer Science, 2014
    Co-Authors: Noboru Koyama, Mikio Yamashita, Mizuki Nakajima
    Abstract:

    The problems of Design evaluation and decision-making have been ongoing challenges since Design has held a position in industry. The large amounts of development investment in the automotive industry, and the importance of Design in ultimate product value, have made the development of systems for evaluation and decision-making urgent topics. However, they have yet to achieve perfection, and are still beset by many problems. In our research on these topics, we have focused our research on user-participatory product Design, especially the problems of evaluation and decision-making in the midst of the Design development process. This paper discusses the current state of one aspect of these, the panel evaluation system, and looks at the challenges it faces.

Anders Warell - One of the best experts on this subject based on the ideXlab platform.

  • Multi‐modal visual experience of brand‐specific Automobile Design
    The TQM Journal, 2008
    Co-Authors: Anders Warell
    Abstract:

    Purpose – This paper presents a questionnaire study of brand‐specific perceptions of automotive Design using subjective rating methods. The purpose of the paper is to explore the multiple modalities of the visual product experience of Automobile Design as perceived by the general public. Furthermore, the experiences were analysed using a framework for visual product experience (VPE).Design/methodology/approach – Respondents were asked to assess the Design of two car models at an international car show in relation to brand perceptions and visually perceived attributes using, among other tools, visual analogue scales. Analysis was done using a qualitative technique.Findings – Results from the study indicate that there is a correlation/relation between experiential modes, in that respondents tended to rate attributes consistently high or low across modes. This implies that if the aesthetics are not perceived as favourable, neither is the expression of the car. Furthermore, respondents' assessments of aesthet...

  • multi modal visual experience of brand specific Automobile Design
    The Tqm Journal, 2008
    Co-Authors: Anders Warell
    Abstract:

    Purpose – This paper presents a questionnaire study of brand‐specific perceptions of automotive Design using subjective rating methods. The purpose of the paper is to explore the multiple modalities of the visual product experience of Automobile Design as perceived by the general public. Furthermore, the experiences were analysed using a framework for visual product experience (VPE).Design/methodology/approach – Respondents were asked to assess the Design of two car models at an international car show in relation to brand perceptions and visually perceived attributes using, among other tools, visual analogue scales. Analysis was done using a qualitative technique.Findings – Results from the study indicate that there is a correlation/relation between experiential modes, in that respondents tended to rate attributes consistently high or low across modes. This implies that if the aesthetics are not perceived as favourable, neither is the expression of the car. Furthermore, respondents' assessments of aesthet...

  • Visual experience of brand-specific Automobile Design: Studying appreciation, emotion and comprehension using the VPE framework
    2007
    Co-Authors: Anders Warell
    Abstract:

    This paper presents a qualitative questionnaire study of brand-specific visual product Design in the automotive sector. The purpose of the study was to explore the visual product experience of Automobile Design as perceived by the general public and to analyse those experiences using an emerging framework for visual product experience; VPE. In the study; respondents were asked to assess the Design of two car models at an international car show in relation to brand perceptions and visually perceived attributes using; among other tools; visual analogue scales. Results from the study indicate that there is a correlation between experiential modes; in that respondents tended to rate attributes consistently high or low across modes. This implies that if the aesthetics are not perceived as favourable; neither is the expression of the car. Furthermore; respondents’ assessments of aesthetic appeal and expression are on an average strikingly similar; suggesting that the level of aesthetic appeal correlates with the level of semantic understanding of the Design. The general rating of emotional response follows a similar consistent pattern for the two studied cars. (Less)

Mikio Yamashita - One of the best experts on this subject based on the ideXlab platform.

  • Research on the Latest Decision-Making Style in Automobile Design Development
    2014
    Co-Authors: Noboru Koyama, Mikio Yamashita, Satoshi Yoshida
    Abstract:

    Prior research has looked at the relationship between decision-making style and Design strategy in the automotive industry. Table 1 shows the features derived from the prior research of Automobile manufacturer's decision-making styles in Japan, Europe, and the U.S. The decision-making style of Japanese companies differs from that of European and American companies, in that (1) the frequency of decision-making is higher, (2) there is a greater diversity of members in the decision-making process, (3) the number of members involved in decision-making is larger, and (4) group consensus and guidelines are used as decision-making criteria. However, there have been changes in recent years in so called 'panel evaluation' methodology, with moves to include the best features of the Japanese and European/US models. This paper also contains the results of analysis comparing these to Korean manufacturers, which have been creating an increased presence in global markets in recent years.

  • HCI (13) - Research on User Involvement in Automobile Design Development
    Lecture Notes in Computer Science, 2014
    Co-Authors: Noboru Koyama, Mikio Yamashita, Mizuki Nakajima
    Abstract:

    The problems of Design evaluation and decision-making have been ongoing challenges since Design has held a position in industry. The large amounts of development investment in the automotive industry, and the importance of Design in ultimate product value, have made the development of systems for evaluation and decision-making urgent topics. However, they have yet to achieve perfection, and are still beset by many problems. In our research on these topics, we have focused our research on user-participatory product Design, especially the problems of evaluation and decision-making in the midst of the Design development process. This paper discusses the current state of one aspect of these, the panel evaluation system, and looks at the challenges it faces.

Bernd Rentmeister - One of the best experts on this subject based on the ideXlab platform.

  • dimensions of proximity in knowledge based networks the cases of investment banking and Automobile Design
    European Planning Studies, 2004
    Co-Authors: Eike W Schamp, Bernd Rentmeister
    Abstract:

    The competitiveness of firms and regions is increasingly dependent on their capabilities to organise knowledge processes that unfold between different knowledge providers. In this article it is argued that this knowledge management in networks is a cognitive process that uses different dimensions of proximity. As much of the knowledge required is 'tacit' in character, 'embedded' social interaction becomes crucial. There are, however, conflicts of interest in business networks. The organisation of knowledge processes thus becomes a complex governance task that depends to a large extent on the characteristics of the learning processes of the sectors involved. This paper offers some empirical evidence from the service sector with the case of M&A activities and from the manufacturing sector with the case of Automobile Design.