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Sandee Cohen - One of the best experts on this subject based on the ideXlab platform.

  • Macromedia FreeHand 10 for Windows and Macintosh: Visual QuickStart Guide
    2001
    Co-Authors: Sandee Cohen
    Abstract:

    From the Book: Introduction Welcome to learning Macromedia FreeHand. If you are like most people who are just starting out with the program, you may find it a little overwhelming. This Visual QuickStart Guide has been written to help you sort out the many different features. FreeHand is one of the most versatile graphics programs for the computer. At its simplest, FreeHand is a vector drawing program. It allows you to create varied artwork such as drawings, logos, and illustrations. FreeHand also lets you add scanned artwork from programs such as Macromedia Fireworks or Adobe Photoshop. This makes it an excellent layout program to create ads, book covers, posters and so on. FreeHand has a multiple-page feature that allows you to create newsletters and flyers, as well as multi-page presentations with differently sized pages. Finally, FreeHand uses the newest Flash technology to turn FreeHand artwork into animations. FreeHand also lets you save your files in formats that can be posted directly onto the World Wide Web. Using This Book The first few chapters provide overviews of the program. You may find that you do not create any artwork in those chapters. Do not skip them. They contain information that will help you later. The middle chapters of the book contain the most artistic information. This is where you can see how easy it is to create sophisticated artwork using FreeHand. The final chapters are about printing, preferences, and using your artwork with other applications and the Web. Some of this information refers to technical printing terms. If you are not familiar with these terms, speak to the print shop that will be printing your artwork. Using the Exercises If you have used any of the Visual QuickStart Guides, you will find this book very similar. Each of the chapters consists of numbered exercises that deal with a specific technique or feature of the program. As you work through each exercise, you gain an understanding of the technique or feature. The illustrations for each of the exercises help you judge if you are following the steps correctly. Instructions Working with a book such as this, it is vital that you understand the terms I am using. This is especially important since some books use terms somewhat incorrectly. Therefore, here are the terms I use in the book and explanations of what they mean. Click refers to pressing down and releasing the mouse button on the Macintosh, and the left mouse button on Windows. You must release the mouse button or it is not a click. Press means to hold down the mouse button, or the Keyboard key. Press and drag means to hold the mouse button down and then move the mouse. In later chapters, I use the shorthand term drag, just remember that you have to press and hold as you drag the mouse. Menu commands FreeHand has menu commands that you follow to open dialog boxes, change artwork, and invoke certain commands. These menu commands are listed in bold type. The typical direction to choose a menu command might be written as Window > Panels > Style. This means that you should first choose the Window menu, then choose the Panels submenu, and then choose the Style command. Keyboard Shortcuts Most of the menu commands for FreeHand 10 have Keyboard Shortcuts that help you work faster. For instance, instead of choosing New from the File menu, it is faster and easier to press the keys on the Keyboard. On the Macintosh, the keys are Cmd-N. On indows, the keys are Ctrl-N. Keyboard Shortcuts are sometimes listed in different orders by different software companies or authors. For example, I always list the Command or Ctrl keys first, then the Option or Alt key, and then the Shift key. Other people may list the Shift key first. The order that you press those modifier keys is not important. However, it is very important that you always add the last key (the letter or number key) after you are holding the other keys. Learning Keyboard Shortcuts While Keyboard Shortcuts help you work faster, you really do not have to start using them right away. In fact, you will most likely learn more about FreeHand by using the menus. As you look for one command, you may see others that you would like to explore. Once you feel comfortable working with FreeHand, you can start adding Keyboard Shortcuts to your repertoire. My suggestion is to look at which menu commands you use a lot. Then each day choose one of those Shortcuts. For instance, if you do a lot of blends, you might decide to learn the Shortcut for the Blend command. For the rest of that day use the Blend Shortcut every time you need to make a blend. Even if you have to look at the menu to refresh your memory, still use the Keyboard Shortcut to actually apply the blend. By the end of the day you will have memorized the Blend Shortcut. The next day you can learn a new one. Onscreen element appearances Some of the onscreen elements, such as the toolbars, may look different in this book from your settings. That's because I changed those panels to make them easier to read. For more information on customizing the toolbars, see Chapter 32. Cross-platform issues One of the great strengths of FreeHand is that it is almost identical on both the Macintosh and Windows platforms. In fact, at first glance it is hard to tell which platform you are working on. However, because there are some differences between the platforms, there are some things you should keep in mind. Modifier keys Modifier keys are always listed with the Macintosh key first and then the Windows key second. So a direction to hold the Command/Ctrl key as you drag means to hold the Command key on the Macintosh platform or the Ctrl key on the Windows platform. When the key is the same on both computers, such as the Shift key, only one key is listed. Generally the Command key on the Macintosh (sometimes called the Apple key) corresponds to the Ctrl key on Windows. The Option key on the Macintosh corresponds to the Alt key on Windows. The Control key on the Macintosh platform does not have an equivalent on the Windows platform. Notice that the Control key for the Macintosh is always spelled out while the Ctrl key for Windows is not. Platform-specific features A few times in the book, I have written separate exercises for the Macintosh and Windows platforms. These exercises are indicated by (Mac) and (Win). Most of the time this is because the procedures are so different that they need to be written separately. Sometimes features exist only on one platform. Those features are then labeled as to their platform. Mac OS X Macromedia FreeHand is one of the first applications to take advantage of the new Mac OS X (ten) operating system. If you are learning FreeHand on a computer that uses OS X, you will find much of the interface to look different. Don't worry, though. The differences are cosmetic. There is nothing that FreeHand running in OS X can do that can't be done in Mac OS 9 or Windows. Learning FreeHand With a program as extensive as FreeHand, there will be many features that you never use. For instance, if you are an illustrator, you may never need any of FreeHand's text or layout features. Or you may never need to create charts or graphs. And if you are strictly a print person, you may never need to do any exporting as Web animations. Do not worry. It may be hard to believe but even the experts do not use all of FreeHand's features. Find the areas you want to master, then follow the exercises. If you are patient, you will find yourself creating your own work in no time. And don't forget to have fun! Sandee Cohen (SandeeC@vectorbabe.com) July 2001

  • macromedia freehand 10 for windows and macintosh visual quickstart guide
    2001
    Co-Authors: Sandee Cohen
    Abstract:

    From the Book: Introduction Welcome to learning Macromedia FreeHand. If you are like most people who are just starting out with the program, you may find it a little overwhelming. This Visual QuickStart Guide has been written to help you sort out the many different features. FreeHand is one of the most versatile graphics programs for the computer. At its simplest, FreeHand is a vector drawing program. It allows you to create varied artwork such as drawings, logos, and illustrations. FreeHand also lets you add scanned artwork from programs such as Macromedia Fireworks or Adobe Photoshop. This makes it an excellent layout program to create ads, book covers, posters and so on. FreeHand has a multiple-page feature that allows you to create newsletters and flyers, as well as multi-page presentations with differently sized pages. Finally, FreeHand uses the newest Flash technology to turn FreeHand artwork into animations. FreeHand also lets you save your files in formats that can be posted directly onto the World Wide Web. Using This Book The first few chapters provide overviews of the program. You may find that you do not create any artwork in those chapters. Do not skip them. They contain information that will help you later. The middle chapters of the book contain the most artistic information. This is where you can see how easy it is to create sophisticated artwork using FreeHand. The final chapters are about printing, preferences, and using your artwork with other applications and the Web. Some of this information refers to technical printing terms. If you are not familiar with these terms, speak to the print shop that will be printing your artwork. Using the Exercises If you have used any of the Visual QuickStart Guides, you will find this book very similar. Each of the chapters consists of numbered exercises that deal with a specific technique or feature of the program. As you work through each exercise, you gain an understanding of the technique or feature. The illustrations for each of the exercises help you judge if you are following the steps correctly. Instructions Working with a book such as this, it is vital that you understand the terms I am using. This is especially important since some books use terms somewhat incorrectly. Therefore, here are the terms I use in the book and explanations of what they mean. Click refers to pressing down and releasing the mouse button on the Macintosh, and the left mouse button on Windows. You must release the mouse button or it is not a click. Press means to hold down the mouse button, or the Keyboard key. Press and drag means to hold the mouse button down and then move the mouse. In later chapters, I use the shorthand term drag, just remember that you have to press and hold as you drag the mouse. Menu commands FreeHand has menu commands that you follow to open dialog boxes, change artwork, and invoke certain commands. These menu commands are listed in bold type. The typical direction to choose a menu command might be written as Window > Panels > Style. This means that you should first choose the Window menu, then choose the Panels submenu, and then choose the Style command. Keyboard Shortcuts Most of the menu commands for FreeHand 10 have Keyboard Shortcuts that help you work faster. For instance, instead of choosing New from the File menu, it is faster and easier to press the keys on the Keyboard. On the Macintosh, the keys are Cmd-N. On indows, the keys are Ctrl-N. Keyboard Shortcuts are sometimes listed in different orders by different software companies or authors. For example, I always list the Command or Ctrl keys first, then the Option or Alt key, and then the Shift key. Other people may list the Shift key first. The order that you press those modifier keys is not important. However, it is very important that you always add the last key (the letter or number key) after you are holding the other keys. Learning Keyboard Shortcuts While Keyboard Shortcuts help you work faster, you really do not have to start using them right away. In fact, you will most likely learn more about FreeHand by using the menus. As you look for one command, you may see others that you would like to explore. Once you feel comfortable working with FreeHand, you can start adding Keyboard Shortcuts to your repertoire. My suggestion is to look at which menu commands you use a lot. Then each day choose one of those Shortcuts. For instance, if you do a lot of blends, you might decide to learn the Shortcut for the Blend command. For the rest of that day use the Blend Shortcut every time you need to make a blend. Even if you have to look at the menu to refresh your memory, still use the Keyboard Shortcut to actually apply the blend. By the end of the day you will have memorized the Blend Shortcut. The next day you can learn a new one. Onscreen element appearances Some of the onscreen elements, such as the toolbars, may look different in this book from your settings. That's because I changed those panels to make them easier to read. For more information on customizing the toolbars, see Chapter 32. Cross-platform issues One of the great strengths of FreeHand is that it is almost identical on both the Macintosh and Windows platforms. In fact, at first glance it is hard to tell which platform you are working on. However, because there are some differences between the platforms, there are some things you should keep in mind. Modifier keys Modifier keys are always listed with the Macintosh key first and then the Windows key second. So a direction to hold the Command/Ctrl key as you drag means to hold the Command key on the Macintosh platform or the Ctrl key on the Windows platform. When the key is the same on both computers, such as the Shift key, only one key is listed. Generally the Command key on the Macintosh (sometimes called the Apple key) corresponds to the Ctrl key on Windows. The Option key on the Macintosh corresponds to the Alt key on Windows. The Control key on the Macintosh platform does not have an equivalent on the Windows platform. Notice that the Control key for the Macintosh is always spelled out while the Ctrl key for Windows is not. Platform-specific features A few times in the book, I have written separate exercises for the Macintosh and Windows platforms. These exercises are indicated by (Mac) and (Win). Most of the time this is because the procedures are so different that they need to be written separately. Sometimes features exist only on one platform. Those features are then labeled as to their platform. Mac OS X Macromedia FreeHand is one of the first applications to take advantage of the new Mac OS X (ten) operating system. If you are learning FreeHand on a computer that uses OS X, you will find much of the interface to look different. Don't worry, though. The differences are cosmetic. There is nothing that FreeHand running in OS X can do that can't be done in Mac OS 9 or Windows. Learning FreeHand With a program as extensive as FreeHand, there will be many features that you never use. For instance, if you are an illustrator, you may never need any of FreeHand's text or layout features. Or you may never need to create charts or graphs. And if you are strictly a print person, you may never need to do any exporting as Web animations. Do not worry. It may be hard to believe but even the experts do not use all of FreeHand's features. Find the areas you want to master, then follow the exercises. If you are patient, you will find yourself creating your own work in no time. And don't forget to have fun! Sandee Cohen (SandeeC@vectorbabe.com) July 2001

  • Fireworks 4 for Windows and Macintosh: Visual QuickStart Guide
    2001
    Co-Authors: Sandee Cohen, Marjorie Baer
    Abstract:

    From the Book: Welcome to learning Macromedia Fireworks 4. In a very short period of time Fireworks has become an important tool for creating all sorts of Web graphics. I What makes Fireworks so useful? Perhaps the most important reason is that it allows designers to work visually to create not just the images for Web sites but also the special code needed to assemble graphics and create interactive elements. Another reason is that, instead of using three or more separate programs, Fireworks combines features found in image editing, Web optimizing, and vector drawing programs. So instead of requiring you to jump from one program to another, Fireworks lets you use one program from start to finish. It has been very exciting to revise this book-my fourth time! Some features that used to be covered in a page or two have now been expanded into their own complete chapters. And yet, other features have been so simplified they can be covered in just a few pages. Using This Book If you have used any of the Visual QuickStart Guides, you will find this book very similar. Each chapter consists of numbered steps that explain how to perform a specific technique or work with a feature of the program. As you work through the steps, you gain an understanding of the technique or feature, helped along by insightful tips. The illustrations let you judge if you are following the steps correctly. Instructions Using a book such as this will be easier once you understand the terms I use. This is especially important because some other computer books use terms differently. So, here are the terms I use throughout the book and explanations of what they mean. Click refers to pressing down and releasing the mouse button in the Macintosh, or the left mouse button in Windows. You must release the mouse button or else it's not a click. Press means to hold down the mouse button or a Keyboard key. Press and drag means to hold the mouse button down and then move the mouse. In later chapters, I use the shorthand term drag; just remember that you have to press and hold as you drag the mouse. Move the mouse or cursor means to move the mouse without pressing the mouse button. Menu Commands Like any application, Fireworks has menu commands that you choose to open dialog boxes, change artwork, and initiate certain actions. These menu commands are shown in bold type. The direction to choose a menu command is written like this: Modify >Arrange > Bring to Front. This means that you should first choose the Modify menu, then choose the Arrange submenu, and then the Bring to Front command. Keyboard Shortcuts Most of the menu commands for Fireworks have Keyboard Shortcuts that help you work faster. For instance, instead of choosing New from the File menu, it is faster and easier to use the Keyboard Shortcut. Different software companies and authors differ as to the order in which they list the modifier keys used in Keyboard Shortcuts. I always list the Macintosh Command and the Windows Ctrl keys first, then the Option or Alt key, and then the Shift key. In actual practice, the order that you press those modifier keys is not important. However, it is very important that you always add the last key (the letter or number key) after you are holding the other keys. Rather than cluttering up the exercises with long Keyboard commands, I've listed the Shortcuts in Appendix A, separated by platform. Learning Keyboard Shortcuts While Keyboard Shortcuts help you work faster, you don't have to start using them right away. In fact, most likely you'll learn more about the program by using menus. As you look for one command you may see a related feature you would like to explore. Once you feel comfortable working with Fireworks, you can start adding Keyboard Shortcuts to your repertoire. My suggestion is that you look at the menu commands you use a lot. Then choose one of those Shortcuts each day. For instance, if you import a lot of art from other programs, you might decide to learn the Shortcut for the Import command. For the rest of that day, every time you import art use the Import Shortcut. (It happens to be Cmd/Ctrl-R.) Even if you have to look at the menu to refresh your memory, use the Keyboard Shortcut to actually open the Import dialog box anyway. By the end of the day you will have memorized the Import Shortcut. The next day you can learn a new one. Cross-Platform Issues One of the great strengths of Fireworks is that it is almost identical in look and function on both the Macintosh and Windows platforms. In fact, at first glance it is hard to tell which platform you are working on. However, because there are some differences between the operating systems themselves, there are some things you should keep in mind. Modifier Keys I always list the modifier keys with the Macintosh key first and then the Windows key second. So a direction to hold the Command/Ctrl key as you drag means that Macintosh users should hold the Command key while Windows users should hold the Ctrl key on the Windows platform. When the key is the same on both computers, such as the Shift key, only one is listed. In most cases, the Mac's Command key (sometimes called the Apple key) corresponds to the Ctrl key on Windows. The Option key on the Macintosh usually corresponds to the Alt key on Windows. The Control key on the Macintosh has no Windows equivalent. Notice that the Control key for the Macintosh is always spelled out while the Ctrl key for Windows is not. Platform-Specific Features A few times in the book I have written separate exercises for the Macintosh and Windows platforms. These exercises are indicated by (Mac) and (Win). Most of the time this is because the procedures are so different that they need to be written separately. Some features exist only on one platform. Those features are labeled to reflect this.

_ Asrawati - One of the best experts on this subject based on the ideXlab platform.

  • PENGARUH PENGGUNAAN Keyboard Shortcut DALAM MENGOPERASIKAN KOMPUTER BICARA TERHADAP KETERAMPILAN FORMATING DOKUMEN PADA PESERTA DIDIK TUNANETRA KELAS XI DI SLBN A KOTA BANDUNG
    2017
    Co-Authors: _ Asrawati
    Abstract:

    This research is motivated by the problems experienced by students with visual impairment who still have residual functional vision in SLB N A Bandung City Class XI SMALB who have not been able to operate computer word processing program in formatting documents, but these learners have difficulty in typing his novel works because not Can format the data that has been typed in accordance with Enhanced Indonesian Spell. The purpose of this study is to prove the effect of using Keyboard Shortcuts in improving the skills of formating documents in operating talking computers in blind learners. This research is experimental method with Single Subjeck Researceh (SSR) approach, A-B-A design. The form of data presentation is processed by using descriptive statistics with percentages and displayed in the form of graphs or diagrams, while data collection techniques in the form of direct practice tests on computer talk using JAWS application (Job Access With Speach). The result of the research shows that there is a positive influence from the use of Keyboard Shortcut to improve the formating skill of the document in the visually impaired students obtained through data analysis. This can be seen with the increase of mean ability level of learners at baseline-1 (A-1) with score 37,70% at phase of intervention (B) become change with score 71% and at baseline-2 (A-2) with Score of 81%. It is expected that this research can be used as an alternative that can help learners in improving the skills of formating documents in visually impaired learners. ----- Penelitian ini dilatarbelakangi oleh adanya masalah yang dialami peserta didik tunanetra yang masih memiliki sisa penglihatan fungsional di SLB Negeri A Kota Bandung Kelas XI SMALB yang belum mampu mengoperasikan komputer program pengolah kata dalam memformat dokumen, tetapi peserta didik ini mengalami kesulitan pada pengetikan karya novelnya karena tidak bisa memformat data yang telah diketiknya sesuai Ejaan Bahasa Indonesia yang Disempurnakan. Tujuan dari penelitian ini adalah untuk membuktikan pengaruh penggunaan Keyboard Shortcut dalam meningkatkan keterampilan formating dokumen dalam mengoperasikan komputer bicara pada peserta didik tunanetra. Penelitian ini menggunakan metode eksperimen dengan pendekatan Single Subjeck Researceh (SSR), desain A-B-A. Bentuk penyajian data diolah dengan menggunakan statistik deskriptif dengan persentase dan ditampilkan dalam bentuk grafik atau diagram, sedangkan teknik pengumpulan data yang berupa tes praktik langsung pada komputer bicara yang menggunakan aplikasi JAWS (Job Access With Speach). Hasil penelitian menunjukkan adanya pengaruh positif dari penggunaan Keyboard Shortcut untuk meningkatkan keterampilan formating dokumen pada peserta didik tunanetra yang diperoleh melalui hasil analisis data. Hal ini terlihat dengan adanya peningkatan mean level kemampuan peserta didik pada baseline-1 (A-1) dengan skor 37,70% pada fase intervensi (B) menjadi berubah dengan perolehan skor 71% dan pada baseline-2 (A-2) dengan perolehan skor 81%. Hasil penelitian ini dapat dijadikan sebagai suatu alternatif yang dapat membantu peserta didik dalam meningkatkan keterampilan formating dokumen pada peserta didik tunenetra

Agung Priyo Utomo - One of the best experts on this subject based on the ideXlab platform.

  • penggunaan Keyboard Shortcut dalam pengoperasian komputer bicara terhadap keterampilan formating dokumen pada peserta didik tunanetra
    Jurnal Pendidikan Khusus, 2014
    Co-Authors: Agung Priyo Utomo
    Abstract:

    Absract; Typing using speech computer was a thing which was always done by blind students for writing communication with other people. In writing a document it was not only valued based on the right writing result but also skill which should be mastered so that it produced typing which was understand by other people easily so that writing communication could run well. This research had purpose to prove whether there was Influence of Keyboard Shortcut usage in operating speech computer toward formatting document  skill  to  blind students in class IX of SMPLB-A YPAB Surabaya or not. This research used quantitative approach pre experiment kind with the one group pre test post test design. The sample was the blind students of class IX in SMPLB-A YPAB Surabaya. The data collection technique used test method and observation and it was analyzed by sign test formula. Based on the result of non parametric statistic counting by using sign test formula it was obtained ZH value 2,05 greater then critic value α = 5% i.e. error level +1,96 which meant null hypothesis (Ho) was refused it could be concluded that there was significant influence of Keyboard Shortcut usage in operating speech computer toward formatting document skill to blind student in class IX of SMPLB-A YPAB Surabaya. Keyword : Keyboard Shortcut, formatting, document.

Danielle L. Paige-smith - One of the best experts on this subject based on the ideXlab platform.

U. C-abel Books - One of the best experts on this subject based on the ideXlab platform.

  • Windows 10 Shortcut Keys: The Complete List of Windows 10 Shortcuts
    2015
    Co-Authors: U. C-abel Books
    Abstract:

    This book tells you every Keyboard Shortcut of windows 10 you should know. Shortcutting is very crucial in computing world or what I call computing community, not just because of its productivity but also for the fact that it reduces R.S.I (Repetitive Syndrome Injury). Your computing style will not be complete without Shortcutting. Improve your style today. Learn the 15 (fifteen) Keyboard Shortcut every computer user should know, Shortcut keys to use in windows 10 and the ones to use in its apps.