The Experts below are selected from a list of 14139 Experts worldwide ranked by ideXlab platform

Giuseppe Riva - One of the best experts on this subject based on the ideXlab platform.

  • Experiential cognitive therapy for the treatment of panic disorder with agoraphobia: Definition of a clinical protocol. [References]
    Cyberpsychology & Behavior, 2000
    Co-Authors: Francesco Vincelli, Enrico Molinari, Y.h. Choi, Brenda K Wiederhold, Giuseppe Riva
    Abstract:

    Outlines a preliminary multicomponent protocol for experiential-cognitive therapy utilizing Virtual Technology for the treatment of panic disorder with agoraphobia. The Virtual Environments for Panic Disorder Virtual reality system was developed for this experiential-cognitive therapy, and includes a display system, motion input system, and 4-zone Virtual environment. The clinical protocol is outlined for 7 sessions, from assessment through completion of graded exposure and booster sessions. It is suggested that therapist administration of scenes in Virtual reality that favor the induction of a relaxation response have shown positive results, primarily due to the intrinsic effects of the Virtual reality tool. (PsycINFO Database Record (c) 2005 APA, all rights reserved)

  • Experiential cognitive therapy for the treatment of panic disorder with agoraphobia: Definition of a clinical protocol
    CyberPsychology and Behavior, 2000
    Co-Authors: Francesco Vincelli, Enrico Molinari, Y.h. Choi, Brenda K Wiederhold, Giuseppe Riva
    Abstract:

    Outlines a preliminary multicomponent protocol for experiential-cognitive therapy utilizing Virtual Technology for the treatment of panic disorder with agoraphobia. The Virtual Environments for Panic Disorder Virtual reality system was developed for this experiential-cognitive therapy, and includes a display system, motion input system, and 4-zone Virtual environment. The clinical protocol is outlined for 7 sessions, from assessment through completion of graded exposure and booster sessions. It is suggested that therapist administration of scenes in Virtual reality that favor the induction of a relaxation response have shown positive results, primarily due to the intrinsic effects of the Virtual reality tool. (PsycINFO Database Record (c) 2000 APA, all rights reserved) Record 42 of 590 in PsycINFO 1999-2001/12

Shafiq Ahmad - One of the best experts on this subject based on the ideXlab platform.

  • Toward dynamic resources management for IoT-based manufacturing
    IEEE Communications Magazine, 2018
    Co-Authors: Jiafu Wan, Baotong Chen, Chengliang Liu, Muhammad Ali Imran, Fei Tao, Di Li, Shafiq Ahmad
    Abstract:

    © 1979-2012 IEEE. The cyber-physical production system (CPPS), which combines information communication Technology, cyberspace Virtual Technology, and intelligent equipment Technology, is accelerating the path of Industry 4.0 to transform manufacturing from traditional to intelligent. The Industrial Internet of Things integrates the key technologies of industrial communication, computing, and control, and is providing a new way for a wide range of manufacturing resources to optimize management and dynamic scheduling. In this article, OLE for process control Technology, software defined industrial network, and device-To-device communication Technology are proposed to achieve efficient dynamic resource interaction. Additionally, the integration of ontology modeling with multiagent Technology is introduced to achieve dynamic management of resources. We propose a load balancing mechanism based on Jena reasoning and Contract-Net Protocol Technology that focuses on intelligent equipment in the smart factory. Dynamic resources management for IoT-based manufacturing provides a solution for complex resource allocation problems in current manufacturing scenarios, and provides a technical reference point for the implementation of intelligent manufacturing in Industry 4.0.

Li Yang - One of the best experts on this subject based on the ideXlab platform.

  • Teaching Reform of Virtual Simulation Training in Parodontology
    2019 10th International Conference on Information Technology in Medicine and Education (ITME), 2019
    Co-Authors: Li Yang, Qingzong Si
    Abstract:

    With the popularization and development of computer Technology, the use of intelligent methods in oral training teaching has greatly promoted the evaluation of oral training results and the mastery of preclinical operation, thus promoting the continuous progress and development of stomatology. At present, the Virtual simulation Technology is more mature in the field of oral training and teaching: the digital oral anatomy three-dimensional reconstruction technique, the Mug digital Virtual oral skills training system, the oral medicine robot training machine and the like. The application of these computer technologies has improved the traditional oral experimental teaching and brought new ideas to the reform of oral experimental teaching. By introducing Virtual Technology into the experimental teaching of Parodontology, a simulation training method of visual and tactile fusion is provided for medical students. Through the operation on the Virtual model, the students realized the threedimensional cognition of periodontal system anatomy and the control of the power of Supragingival scalingt, which laid a solid foundation for clinical practice.

  • Co-simulation and control algorithm of intelligent bionic hands with multi-degree of freedom
    2014 9th IEEE Conference on Industrial Electronics and Applications, 2014
    Co-Authors: Yang Zhiming, Yantao Tian, Xu Zhuojun, Li Yang
    Abstract:

    Intelligent prosthesis is an important component of rehabilitation medicine works, and it plays a decisive role in people's lives. In order to reduce the unnecessary material and time-consuming, and improve design efficiency in the actual prosthetics physical prototype design process, this paper proposes a solution that studying Virtual bionic hands in mechanical Virtual prototyping, Adams software, which can avoid the mass experiments in development of prototyping, so exploiting Virtual bionic hands is significant. Thus, this paper uses Virtual Technology to build a simulation system. First, use the Adams software to create a Virtual humanoid robot model with 14 degrees of freedom; second, build a Virtual bionic hand's control system by Matlab/Simulink module. As the complexity of the bionic hand model, this paper choose PD controller, it simply and easily to achieve. Finally, realize the co-simulation of Matlab and Adams Virtual bionic hand model with multi-degree of freedom by the model and control system interface module. Simulation results show that the Virtual bionic hand has good tracking ability, and can complete the relevant action steadily.

László Horváth - One of the best experts on this subject based on the ideXlab platform.

  • Cyber Physical System in Context with System Level Engineering Model
    2019 IEEE 28th International Symposium on Industrial Electronics (ISIE), 2019
    Co-Authors: László Horváth
    Abstract:

    Advanced industrial and consumer products are represented by engineering model system (EMS) which developed and applied by engineering activities during the whole innovation and life cycle of products. By now, this smart Virtual Technology become essential in the area of cyber physical systems (CPSs). Because EMS serves engineering during the whole life cycle of field operated CPS, active two-way contextual driving between EMS and cyber units of CPS offers mutual benefit. Recognizing the importance of this area, Laboratory of Intelligent Engineering Systems, Óbuda University started research in modeling methods and model structures to establish the above connection between Virtual and field operated CPSs. This paper introduces latest results of this research in three closely related issues. These issues are extension of EMS for smart content based self-adaptive behavior, driving connections between driving content structure (DCS) extended EMS and relevant cyber units of CPS, and mutual activities between Virtual and physical CPSs. In the background of the reported research, world level modeling system serves as Virtual laboratory and assists understanding recently emerged engineering modeling problems and solutions. Results are considered as contribution to recent efforts in smart engineering, production and products.

  • Role of information content in multipurpose Virtual engineering space
    2017 IEEE 15th International Symposium on Applied Machine Intelligence and Informatics (SAMI), 2017
    Co-Authors: László Horváth, Imre J. Rudas
    Abstract:

    This paper is about extended application of Virtual engineering principles, methodologies, and systems as a possible answer to urgent need for integrated industrial, research, and higher educational programs and processes. One of the motivations is the changed world of engineering which requires quick utilization of new findings as new context. At the same time, development of Virtual engineering allows for and requires organized knowledge, experience, and expertise content as active context in engineering model structures. Laboratory of Intelligent Engineering Systems published research results in relevant topics such as Virtual engineering space, active information content, content structure for the driving product system model entities, integrating higher education course into industrial engineering systems, and application of intellectual property at Virtual engineering processes. In this paper, multipurpose potential of a formerly defined and industrial Virtual Technology conform Virtual engineering space is analyzed, specific contextual knowledge driving of model entity generation is conceptualized, a modified driving content structure is explained, and intellectual property as source of driving knowledge is considered. Finally, configuration and user programming capabilities of recent professional Virtual industrial engineering system is considered as the only way for the implementation of proposed multipurpose concept and method.

  • Shifting the human dialogue to knowledge level at modeling of products
    2013 IEEE International Conference on Industrial Technology (ICIT), 2013
    Co-Authors: László Horváth, Imre J. Rudas, Anikó Szakál
    Abstract:

    Engineering for lifecycle of products integrates all required definitions, descriptions, and simulations in contextual model spaces. Product Lifecycle Management (PLM) is flexible Virtual Technology to serve this new way of product engineering in company environments. Presently, communication between engineer and PLM modeling environment is done using product object generation processes where human defines features as objects. The well known and proven feature principle has been extended to the entire product model. It was first defined in the ISO10303 product model standard. A PLM system is open for extension by new features, procedures, and human communication surfaces in application environment opening the way also for research. As a contribution to research in open PLM environments, this paper introduces a novel knowledge based and product behavior driven human control of product object definition. Recent product modeling in PLM system handles contextual features including knowledge entities such as rule sets, etc. An actual problem in industrial engineering environments is that model of complex product includes huge number of feature and context definitions making communication of human with object generation very difficult. Contributing to a possible solution, this paper introduces an approach and method to replace the currently applied direct human control of product model object generation processes by a new objective and knowledge driven adaptive control. For this reason, the currently applied product model is proposed to extend by a new contextual chain including human request, product definition objective, product behavior, product object generation control, and product object model representation. The main essence of the proposed modeling is situation based product behavior feature driven definition of product objects as features. Situation connects specified product quality, knowledge for feature definition, and product features for requested product functions.

  • Virtual Space for Intelligent Engineering in Mechatronics
    2006 IEEE International Conference on Mechatronics, 2006
    Co-Authors: László Horváth, Imre J. Rudas
    Abstract:

    Recently, advanced modeling based Virtual Technology produces integrated solutions for lifetime management of complex products. Dynamical growing of industrial applications of mechatronical systems such as robots and robot like equipment urges integration of all information for lifecycle engineering of these products. As a contribution to this integration, this paper discusses modeling and processing capabilities of Virtual intelligent space for mechatronical applications. Approach to Virtual intelligent space by the authors is an analogue of physical intelligent space. The authors consider Virtual intelligent space as an enhanced and highly integrated application of recent advanced CAD/CAM, human-computer, collaborative, product data management, Internet portal, and intelligent information processing techniques. At a high level of simulation, sensor signals of physical intelligent space are replaced by received change information about modeled objects and their environment. Processing of changes is done by intelligent behavior analysis. Adaptive action generators replace actuators. The paper starts with a discussion of background of the reported research about intelligent engineering modeling. Following this, essential considerations, information content, and flow and processing procedures are introduced as basic characteristics of the proposed Virtual space. Finally, intelligent engineering by Virtual space is detailed by issues of management and communication of changes as well as role and features of behaviors

  • Adaptive Virtual Higher Education Space for Engineering Modeling
    2005
    Co-Authors: László Horváth, J. Rudas, John Von Neumann
    Abstract:

    Things in engineering have dramatically changed. A long period of development of product related engineering methods from the manually prepared drawings to the integrated Virtual spaces resulted advanced application of contemporary information Technology. Engineers are moving into communities organized for product lifetime management (PLM) on the Internet. The authors made efforts to develop higher education for engineering into a level where Virtual Technology can be delivered as a life long learning of engineers engaged in product lifetime management. They developed approach, concept and initial methods as an implementation of Internet portal based computer modeling for group work of engineers in higher education. Virtual information Technology is considered as a methodological background of a mixed on-line education, advanced distance education, and modeling assisted campus education. In their earlier, publications, the authors introduced several issues in model-based definition, description and management of student profile based courses. Teaching content of a Virtual course is organized around six different aspects of engineering modeling as Virtual Technology, shape centered modeling, Virtual manufacturing, Virtual reality, group work of engineers, and CAD/CAM systems. In this paper, preliminaries of the reported work are followed by an outline of essential issues in course modeling as modeling environment for construction of classroom model, the proposed classroom model, and Virtual laboratory. Next, adaptive course model is explained by initial conditions for definition of a course model, conflicts during definition of a course, and communication inside a course model. Finally, construction of a course model is introduced by essential construction entities and restrictions for construction.

B.k. Wiederhold - One of the best experts on this subject based on the ideXlab platform.

  • Virtual Reality Technology for Psychological/Neuropsychological/Motor Assessment and Rehabilitation: Applications and Issues
    IEEE Virtual Reality Conference (VR 2006), 2006
    Co-Authors: A. Rizzo, B.k. Wiederhold
    Abstract:

    Summary form only for tutorial. After an early period of inflated expectations and limited delivery, Virtual Reality (VR) Technology has emerged as a viable tool for cognitive/behavioral mental health and rehabilitation applications. VR allows for the systematic presentation of stimuli that target human behavioral and cognitive processes relevant for assessment and intervention purposes. The capacity of VE Technology to create dynamic interactive three-dimensional (3D) stimulus environments, within which all behavioral responding can be recorded and measured, offers clinical assessment and intervention options that are not available using traditional methods. These applications have shown promise for addressing: fear and anxiety with phobic and PTSD clients, distracting patients during painful and anxiety-provoking medical and dental procedures, treating eating disorders and obesity, navigation and spatial training in children with motor impairments, functional skills in persons with developmental disabilities and autism, and in the assessment (and in some cases, rehabilitation) of memory, attention, spatial skills, and executive cognitive functions in populations with CNS dysfunction. Functional VE training scenarios have also been designed to test and teach instrumental activities of daily living such as street-crossing, automobile driving, meal preparation, supermarket shopping, use of public transportation, and wheelchair navigation. The therapeutic targets chosen thus far for these clinical applications reflect an informed appreciation for the unique assets that are available using Virtual Technology and these initiatives have formed a foundation of work that provides support for the value of further development of VR Mental Health/ Rehabilitation applications.